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[NEW] Zoo Tycoon

[NEW] Zoo Tycoon

A Roblox experience owned by Moonridge Studios.

TycoonENzoosimulationbuilding

Description (written by the developer; not a statement by this register)

🐾 Build your dream zoo in Zoo Tycoon! Welcome amazing animals, design their habitats, and turn your park into a place visitors will love. 🦁 Collect and care for animals. 🌿 Build habitats and expand your zoo. 🎨 Decorate and customize your park. 🎈 Unlock upgrades as your zoo grows. What will you build first? 🌙 Created by Moonridge Studios. Join our community for Zoo Tycoon news and future game announcements! Please let us know if you notice any bugs!

Last updated by the developer 25 Oct 2026, 07:59 UTC.

0
playing (measured 26 Oct 2026, 04:48 UTC)
3,307
lifetime visits
70%
liked (7 👍 / 3 👎)
63
favourites (19.1 per 1k visits)
15 October 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
26 Oct 2026, 04:480first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2x Traffic
399 R$
Max Plot Size
199 R$
🎈Instant Delivery [PERM]
199 R$
Premium Customization [PERM]
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to Zoo Tycoon · welcome2,434 · 100.0% win
You've completed the tutorial! · welcome203 · 44.9% win
REACHED LEVEL 5 · progression60 · 7.9% win
You've met Pslorv! · progression44 · 7.3% win
You've met Spentical! · welcome31 · 0.60% win
REACHED LEVEL 25 · progression7 · 1.8% win
REACHED LEVEL 50 · progression5 · 1.2% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.