Sell Junk! [Anomaly] 💎
A Roblox experience owned by GregGamesLol.
SimulatorENcollectioncleaninganomaly horror
Sell Junk! [Anomaly] 💎 is a simulator experience created on 2026-10-15. It has recorded 2,500,217 lifetime visits and currently has 1,346 players. The title holds 1,164 favorites and maintains a 62% like percentage. The game focuses on collecting and selling junk items while managing anomalies.
Description (written by the developer; not a statement by this register)
Collect and clean JUNK Find The RAREST Junk & SELL Can you find the KEY? Watch out for the ANOMALIES..
Last updated by the developer 26 Oct 2026, 23:54 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 27 Oct 2026, 22:50 | 801 | -101 |
| 27 Oct 2026, 21:50 | 902 | +16 |
| 27 Oct 2026, 20:50 | 886 | -5 |
| 27 Oct 2026, 19:50 | 891 | -140 |
| 27 Oct 2026, 18:50 | 1,031 | -94 |
| 27 Oct 2026, 17:50 | 1,125 | +68 |
| 27 Oct 2026, 16:50 | 1,057 | -90 |
| 27 Oct 2026, 15:50 | 1,147 | -153 |
| 27 Oct 2026, 14:50 | 1,300 | -46 |
| 27 Oct 2026, 13:50 | 1,346 | +102 |
| 27 Oct 2026, 12:50 | 1,244 | +80 |
| 27 Oct 2026, 11:50 | 1,164 | +9 |
| 27 Oct 2026, 10:50 | 1,155 | +128 |
| 27 Oct 2026, 09:50 | 1,027 | +94 |
| 27 Oct 2026, 08:50 | 933 | +7 |
| 27 Oct 2026, 07:50 | 926 | +122 |
| 27 Oct 2026, 06:50 | 804 | +84 |
| 27 Oct 2026, 05:50 | 720 | +71 |
| 27 Oct 2026, 04:50 | 649 | -50 |
| 27 Oct 2026, 03:50 | 699 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 23 October 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 27 Oct 2026, 22:50 | 63 | +1 |
| 27 Oct 2026, 21:50 | 62 | -1 |
| 27 Oct 2026, 20:50 | 63 | no change |
| 27 Oct 2026, 19:50 | 63 | +1 |
| 27 Oct 2026, 18:50 | 62 | no change |
| 27 Oct 2026, 17:50 | 62 | no change |
| 27 Oct 2026, 16:50 | 62 | no change |
| 27 Oct 2026, 15:50 | 62 | no change |
| 27 Oct 2026, 14:50 | 62 | no change |
| 27 Oct 2026, 13:50 | 62 | no change |
| 27 Oct 2026, 12:50 | 62 | no change |
| 27 Oct 2026, 11:50 | 62 | no change |
| 27 Oct 2026, 10:50 | 62 | +1 |
| 27 Oct 2026, 09:50 | 61 | no change |
| 27 Oct 2026, 08:50 | 61 | no change |
| 27 Oct 2026, 07:50 | 61 | +1 |
| 27 Oct 2026, 06:50 | 60 | no change |
| 27 Oct 2026, 05:50 | 60 | no change |
| 27 Oct 2026, 04:50 | 60 | no change |
| 27 Oct 2026, 03:50 | 60 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.