Build and Destroy Citys
A Roblox experience owned by ODDSTEP GAMES.
SimulatorENdestructiongiant monstercity building
Description (written by the developer; not a statement by this register)
🏙️ DESTROY A CITY! 🏙️ Unleash a GIANT on your own city and smash EVERYTHING in sight! 💥 Deploy your Giant and watch it crush houses, shops and skyscrapers. Every smashed piece turns into Scrap, so sell it for Coins and come back stronger! 🪖 The city fights back: residents shoot, and helicopters and tanks attack your Giant. Destroy the WHOLE city before time runs out for a big Clear Bonus! 🗿 16 Giants to unlock, from Stone Golem and Lava Titan to Kraken King and the Cosmic Overlord 🌆 16 cities to destroy, from Tiny Town to the massive Giga City ⬆️ Upgrade your Giant's health, power and attacks 🥚 Hatch eggs for special abilities: Ground Slam, Fire Breath, Meteor Rain & Lightning Storm ⚔️ MEGA CITY BATTLE: fight other players' Giants in one huge city. Last Giant standing wins! 🔁 Rebirth for a permanent Coin boost 👥 Play with friends: +10% Coins for every friend in your server 🎁 Join our group and claim FREE Coins in-game! 👍 Like & ⭐ Favorite for more updates!
Last updated by the developer 19 Oct 2026, 14:54 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 19 Oct 2026, 15:00 | 2 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.