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AIM Theory 🎯 Aim Trainer [400+ Drills]

AIM Theory 🎯 Aim Trainer [400+ Drills]

A Roblox experience owned by AIM Co..

MinigamesENaim trainerskill practiceleaderboards

Description (written by the developer; not a statement by this register)

🎮 CONTROLS PC: Mouse aim · Left Click shoot · WASD move · Space jump · R restart · M pause/menu Controller: Right stick aim · RT shoot · D-pad Up restart · Start pause Phone: Drag to aim · tap Fire · on-screen Pause and Restart AimTheory is a full aim trainer by AimTheory EST 2026: 370+ scenarios for clicking, flicking, tracking, switching and reaction. 🏆 RANKED: leaderboards on every scenario for mouse, controller and touch 📊 BENCHMARKS: earn your rank from Novice up to Theorist ⭐ TIERS + MEDALS: every scenario rated Rookie to Theorist ⚔️ 1v1 DUELS: challenge anyone in your server, or spectate live ✚ CROSSHAIR EDITOR: build your own or copy any player's 🎨 THEMES: Arena look, map themes, custom colours 🎚️ YOUR SENS: type your game's sens, play at the same cm/360 ⏪ AIM REWIND: replay your run and see where you missed Aim+ (optional): unlimited Aim Rewinds, image crosshairs, stretched res, sens finder and tips. Every scenario stays free.

Last updated by the developer 6 Nov 2026, 03:54 UTC.

11
playing (measured 7 Nov 2026, 04:00 UTC)
10,941
lifetime visits
88%
liked (43 👍 / 6 👎)
540
favourites (49.4 per 1k visits)
15 October 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
7 Nov 2026, 04:0018first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

STUDIO+
249 R$
AIM+
249 R$
VAULT+
99 R$
RESOLUTION+
99 R$
CROSSHAIR+
99 R$
SENSITIVITY+
99 R$
REWIND+
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

First Run · welcome4,687 · 100.0% win
First PB · progression4,609 · 100.0% win
Top 100 · progression2,767 · 88.7% win
Gold Collector · collection25 · 1.3% win
Theorist · progression2 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.