Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
[UPDATE] Country Soccer

[UPDATE] Country Soccer

A Roblox experience owned by Fastest Country.

SportsENsoccer1v1country

Description (written by the developer; not a statement by this register)

⚽ COUNTRY SOCCER 🌍 Train your skills. Defend your goal. Take your country to the top! ⚽ DRIBBLE TO TRAIN — Build Kick Power and unlock better soccer balls! 🥅 BATTLE IN 1V1 MATCHES — Touch the ball to kick. Defend your goal and score twice to win! 🔥 JOIN SERVER SHOWDOWNS — Up to 12 players, two lives each, and a shrinking arena. Be the last country standing! 💸 EARN & UPGRADE — Win cash, upgrade your training, and rebirth to grow stronger! ✨ SHOW YOUR STYLE — Collect emotes, auras, titles, and win effects! 🏆 REP YOUR COUNTRY — Climb the leaderboards and help your country reach #1!

Last updated by the developer 27 Oct 2026, 21:36 UTC.

4
playing (measured 3 Nov 2026, 07:15 UTC)
63,507
lifetime visits
53%
liked (40 👍 / 36 👎)
170
favourites (2.7 per 1k visits)
16 October 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
3 Nov 2026, 07:154first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Diamond Training
99 R$
VIP
79 R$
Golden Training
49 R$
2x Training Rate
29 R$
10x AFK Rewards
29 R$
Country Cape
19 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

535453.53 November 2026 — 54 % liked13 November 2026 — 53 % liked3 November 202613 November 2026
2 measurements spanning 11 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 53–54 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
13 Nov 2026, 21:4853-1
3 Nov 2026, 07:1754first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.