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Last Bridge Standing

Last Bridge Standing

A Roblox experience owned by Wobblegear.

MinigamesENphysics puzzlebuildingsurvival

Last Bridge Standing is a minigame experience created on 2026-10-16. It currently has 4,705 players online and 2,383,385 lifetime visits. The title holds 22,820 favorites and maintains a 36% like percentage. Players build bridges to withstand heavy toy trucks in various themed worlds.

Description (written by the developer; not a statement by this register)

👍 LIKE GOAL: 1500 likes = Superstar Premiere for everyone! 👍 🌋 NEW: WORLDS UPDATE! Build over Candy Canyon, Frosty Peaks and Volcano Valley. Sugar rush trucks, snowstorms and a river of lava! ⭐ NEW: CAMPAIGN! 33 solo levels with NO TIMER. Earn 3 stars on every level. Build a bridge. Watch the trucks roll. Be the last bridge standing! 🔨 Build your bridge from wood, steel, cable and road in 75 seconds. 🚚 Heavier and heavier toy trucks drive over every bridge at once. 💥 Weak beams snap and trucks splash into the river. 👑 The last bridge standing wins coins and XP. 🥧 Bridge broke? Throw pies and paint at the trucks still driving! 🛸 Chaos meter: a UFO, a dinosaur and a disco bus hit every bridge at once. 🔥 Daily Streak: day 7 unlocks the Daily Hero title. 🎉 Chaos Hour every Saturday and Sunday! 👻 No waiting: every round starts right away. Up to 8 builders per server. A new twist every round. 🛒 Shop with 30+ skins and effects and 60+ titles!

Last updated by the developer 9 Nov 2026, 13:13 UTC.

4,164
playing (measured 9 Nov 2026, 14:50 UTC)
2,447,462
lifetime visits
36%
liked (1,805 👍 / 3,219 👎)
22,820
favourites (9.3 per 1k visits)
16 October 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

1,9959,7535,8744,1645 November 20269 November 2026
95 measurements spanning 4 days, net +1,682. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 831–10,917 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 95
Measured (UTC)PlayersChange
9 Nov 2026, 14:504,164-1,098
9 Nov 2026, 13:505,262-232
9 Nov 2026, 12:505,494+789
9 Nov 2026, 11:504,705+855
9 Nov 2026, 10:503,850+410
9 Nov 2026, 09:503,440+453
9 Nov 2026, 08:502,987-233
9 Nov 2026, 07:503,220+88
9 Nov 2026, 06:503,132+216
9 Nov 2026, 05:502,916+339
9 Nov 2026, 04:502,577-13
9 Nov 2026, 03:502,590-61
9 Nov 2026, 02:502,651-446
9 Nov 2026, 01:503,097-32
9 Nov 2026, 00:503,129-366
8 Nov 2026, 23:503,495-48
8 Nov 2026, 22:503,543-14
8 Nov 2026, 21:503,557-481
8 Nov 2026, 20:504,038-782
8 Nov 2026, 19:504,820first reading

Concurrent players at each of our measurements (insert-on-change).

On the Roblox charts

#61 Up & coming#97 Top trending

Growth

318960616 November 20269 November 2026
82 measurements spanning 3 days, net -28. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 22–98 and does not start at zero.
Measurement log — every rank on Up & coming count we have recorded, most recent 20 of 82
Measured (UTC)Rank on Up & comingChange
9 Nov 2026, 15:2561no change
9 Nov 2026, 14:2561no change
9 Nov 2026, 13:2561no change
9 Nov 2026, 12:2561no change
9 Nov 2026, 11:2561no change
9 Nov 2026, 10:2561+3
9 Nov 2026, 09:2558no change
9 Nov 2026, 08:2558+2
9 Nov 2026, 07:2556no change
9 Nov 2026, 06:2556no change
9 Nov 2026, 05:2556-1
9 Nov 2026, 04:2557-6
9 Nov 2026, 03:2563no change
9 Nov 2026, 02:2563no change
9 Nov 2026, 01:2563+3
9 Nov 2026, 00:2560no change
8 Nov 2026, 23:2560no change
8 Nov 2026, 22:2560+3
8 Nov 2026, 21:2557+1
8 Nov 2026, 20:2556first reading

Position on Roblox’s up & coming sort over time (global/desktop). Lower is higher up the chart.

Monetization — game passes

VIP
249 R$
2x Coins
199 R$
Sandbox
149 R$
2x XP
149 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome, Builder! · welcome324,835 · 100.0% win
Splash! · other254,155 · 100.0% win
Last Bridge Standing · progression241,627 · 100.0% win
Shiny Silver · progression177,931 · 100.0% win
Built to Last · progression73,593 · 44.9% win
Solid Gold · progression64,679 · 42.0% win
Chaos Survivor · progression41,704 · 26.9% win
Piggy Saver · progression41,045 · 25.9% win
Star Collector · collection32,184 · 21.4% win
Unstoppable · progression12,694 · 8.1% win
Candy Captain · progression118 · 0.10% win
Met the Developer · social28 · 0.00% win
Frost Ranger · progression6 · 0.00% win
Lava Legend · progression3 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

364540.55 November 20269 November 2026
95 measurements spanning 4 days, net -9. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 35–46 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 95
Measured (UTC)% likedChange
9 Nov 2026, 14:5036no change
9 Nov 2026, 13:5036no change
9 Nov 2026, 12:5036no change
9 Nov 2026, 11:5036no change
9 Nov 2026, 10:5036no change
9 Nov 2026, 09:5036no change
9 Nov 2026, 08:5036no change
9 Nov 2026, 07:5036no change
9 Nov 2026, 06:5036no change
9 Nov 2026, 05:5036no change
9 Nov 2026, 04:5036no change
9 Nov 2026, 03:5036no change
9 Nov 2026, 02:5036no change
9 Nov 2026, 01:5036no change
9 Nov 2026, 00:5036no change
8 Nov 2026, 23:5036no change
8 Nov 2026, 22:5036no change
8 Nov 2026, 21:5036no change
8 Nov 2026, 20:5036no change
8 Nov 2026, 19:5036first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.