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πŸŽƒ My Farm Market

πŸŽƒ My Farm Market

A Roblox experience owned by Porevoz Games.

TycoonENfarmmanagementsimulation

Description (written by the developer; not a statement by this register)

Build your own farm market from an empty lot to a big store! 🌾πŸ₯šπŸž πŸ›’ Grow wheat, feed chickens, milk the cow, bake bread and press apple juice 🧺 Stock the shelves and serve customers at the register πŸ‘· Hire a carrier, a cashier, a farmer and a cook to run the store for you πŸͺ Expand from a small stall to a big supermarket with honey, cheese, salad, fries and more 🎨 Decorate your store and pick your team's uniform 🐱 Tame the shop cat, catch the hungry glutton and meet VIP customers 🎁 Daily gifts, playtime rewards and a friend bonus Just walk β€” stepping on a zone does the job. Plays great on phone and PC! πŸ§ͺ BETA: we are testing and fixing things fast. Beta progress may be reset at the full launch.

Last updated by the developer 29 Oct 2026, 05:46 UTC.

0
playing (measured 29 Oct 2026, 13:45 UTC)
1,315
lifetime visits
85%
liked (17 πŸ‘ / 3 πŸ‘Ž)
217
favourites (165.0 per 1k visits)
16 October 2026
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
29 Oct 2026, 13:451first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

Big hands
149 R$
Auto collect
149 R$
Fast feet
79 R$
Chicken dance
29 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

85898729 October 2026 β€” 89 % liked8 November 2026 β€” 85 % liked29 October 20268 November 2026
2 measurements spanning 10 days, net -4. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between β€” snapshots are recorded only when a count changes, so gaps mean β€œno change observed”, never β€œinterpolated”. The vertical axis spans 84–90 and does not start at zero.
Measurement log β€” every % liked count we have recorded
Measured (UTC)% likedChange
8 Nov 2026, 13:4785-4
29 Oct 2026, 13:4689first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.