[π οΈπΊοΈ] Ragdoll Physics 2 π©Έ
A Roblox experience owned by Woof Industries Inc..
Sandbox & buildingENragdoll physicsmedical simulationballistics
Ragdoll Physics 2 is a sandbox-building experience created on October 16, 2026. It currently has 1,213,387 lifetime visits and 1,300 concurrent players. The game holds a 73% like percentage and 6,236 favorites. It features ragdoll physics, medical simulation, and creative building tools.
Description (written by the developer; not a statement by this register)
A ragdoll sandbox where every hit is real. Every wound is calculated from real ballistics and medical research; play with your friends, or play by yourself! 𦴠Organs and bones react to exactly where you hit π©Ί Triage in Doctor mode: pulse, oxygen and every injury πͺ Dummies take cover, flank and throw grenades. π οΈ Creative Mode, Spawn Menu and Workshop builds π₯ Nukes, black holes and a map you can tear down Inspired by: Garry's Mod, Arma 3, People Playground
Last updated by the developer 30 Oct 2026, 05:23 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 30 Oct 2026, 06:50 | 796 | -1 |
| 30 Oct 2026, 05:50 | 797 | -197 |
| 30 Oct 2026, 04:50 | 994 | -152 |
| 30 Oct 2026, 03:50 | 1,146 | -154 |
| 30 Oct 2026, 02:50 | 1,300 | -375 |
| 30 Oct 2026, 01:50 | 1,675 | -228 |
| 30 Oct 2026, 00:50 | 1,903 | -602 |
| 29 Oct 2026, 23:50 | 2,505 | +117 |
| 29 Oct 2026, 22:50 | 2,388 | +165 |
| 29 Oct 2026, 21:50 | 2,223 | +19 |
| 29 Oct 2026, 20:50 | 2,204 | +181 |
| 29 Oct 2026, 19:50 | 2,023 | +330 |
| 29 Oct 2026, 18:50 | 1,693 | -178 |
| 29 Oct 2026, 17:50 | 1,871 | +46 |
| 29 Oct 2026, 16:50 | 1,825 | +47 |
| 29 Oct 2026, 15:50 | 1,778 | -24 |
| 29 Oct 2026, 14:50 | 1,802 | +89 |
| 29 Oct 2026, 13:50 | 1,713 | +266 |
| 29 Oct 2026, 12:50 | 1,447 | -8 |
| 29 Oct 2026, 11:50 | 1,455 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization β game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game arenβt publicly listable.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 30 Oct 2026, 06:50 | 73 | no change |
| 30 Oct 2026, 05:50 | 73 | no change |
| 30 Oct 2026, 04:50 | 73 | no change |
| 30 Oct 2026, 03:50 | 73 | no change |
| 30 Oct 2026, 02:50 | 73 | no change |
| 30 Oct 2026, 01:50 | 73 | no change |
| 30 Oct 2026, 00:50 | 73 | no change |
| 29 Oct 2026, 23:50 | 73 | no change |
| 29 Oct 2026, 22:50 | 73 | no change |
| 29 Oct 2026, 21:50 | 73 | no change |
| 29 Oct 2026, 20:50 | 73 | +1 |
| 29 Oct 2026, 19:50 | 72 | no change |
| 29 Oct 2026, 18:50 | 72 | no change |
| 29 Oct 2026, 17:50 | 72 | no change |
| 29 Oct 2026, 16:50 | 72 | no change |
| 29 Oct 2026, 15:50 | 72 | no change |
| 29 Oct 2026, 14:50 | 72 | no change |
| 29 Oct 2026, 13:50 | 72 | no change |
| 29 Oct 2026, 12:50 | 72 | no change |
| 29 Oct 2026, 11:50 | 72 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowdβs goodwill.