🎃 Bomb Mining Simulator
A Roblox experience owned by Terry Studio.
Description (written by the developer; not a statement by this register)
Blow up the ground. Find treasure. Get RICH! 🧨 You start with one tiny firecracker… 💣 …and end up throwing Nukes and Black Holes! ⛏️ Blast down through a giant mine, room after room, each one tougher than the last. 💎 Gold, diamonds and super rare ores are hiding in the rock. Blast them out and cash in! 💰 Watch your money pile up and buy bigger, crazier bombs. 💪 Train in the castle to get super strong. ⭐ Rebirth to come back even stronger! 🌙 Make it to the very bottom and unlock the Frozen Moon! Can YOU blast your way to the bottom? 💥
Last updated by the developer 6 Nov 2026, 17:29 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 15 Nov 2026, 05:45 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.