Realistic Dummy Testing
A Roblox experience owned by Supergummy games.
Sandbox & buildingENphysics-simulationnoob-themebattle-simulation
Description (written by the developer; not a statement by this register)
💥BLOW UP NOOBS AND MAKE THEM BATTLE💥 ❗️Use first or third person to shoot, grab, throw and spawn up to 50 noobs❗️ ⚔️Set up Battles with normal noobs and enemy noobs to make them battle⚔️ 🏖️Play around with sandbox mode and make your own challenges 🏖️
Last updated by the developer 23 Oct 2026, 20:49 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 24 Oct 2026, 10:00 | 14 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 3 Nov 2026, 10:02 | 33 | -22 |
| 24 Oct 2026, 10:01 | 55 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.
Icon history
Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.