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[W2] +1 Shoot a Bullet

[W2] +1 Shoot a Bullet

A Roblox experience owned by MossWorks Bullet.

ShooterENbullet evasiongun upgradearcade

[W2] +1 Shoot a Bullet is a Roblox experience created on 2026-10-17. The game currently has 647 players online. It has accumulated 1,542,292 lifetime visits and 4,035 favorites. User engagement metrics show a 77% like percentage. No specific genre classification is recorded in the available data.

Description (written by the developer; not a statement by this register)

🎯Welcome to +1 Shoot a Bullet! 🛑Test what it takes to stop a bullet 🔫Upgrade guns and evolve ammo 🏆Collect wins and break satisfying materials 🎯Get the most powerful bullet! Made by Lordmossy

Last updated by the developer 7 Nov 2026, 20:05 UTC.

433
playing (measured 14 Nov 2026, 23:50 UTC)
1,680,767
lifetime visits
78%
liked (613 👍 / 177 👎)
4,035
favourites (2.4 per 1k visits)
17 October 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

346861603.512 November 2026 — 647 players12 November 2026 — 599 players13 November 2026 — 455 players13 November 2026 — 482 players13 November 2026 — 427 players13 November 2026 — 397 players13 November 2026 — 355 players13 November 2026 — 379 players13 November 2026 — 366 players13 November 2026 — 346 players13 November 2026 — 353 players13 November 2026 — 446 players13 November 2026 — 502 players13 November 2026 — 624 players13 November 2026 — 665 players13 November 2026 — 709 players13 November 2026 — 678 players13 November 2026 — 631 players13 November 2026 — 685 players13 November 2026 — 784 players13 November 2026 — 786 players13 November 2026 — 831 players13 November 2026 — 861 players13 November 2026 — 795 players13 November 2026 — 773 players13 November 2026 — 692 players14 November 2026 — 585 players14 November 2026 — 627 players14 November 2026 — 593 players14 November 2026 — 623 players14 November 2026 — 540 players14 November 2026 — 558 players14 November 2026 — 527 players14 November 2026 — 545 players14 November 2026 — 562 players14 November 2026 — 565 players14 November 2026 — 639 players14 November 2026 — 703 players14 November 2026 — 744 players14 November 2026 — 769 players14 November 2026 — 718 players14 November 2026 — 656 players14 November 2026 — 742 players14 November 2026 — 781 players14 November 2026 — 703 players14 November 2026 — 653 players14 November 2026 — 668 players14 November 2026 — 577 players14 November 2026 — 505 players14 November 2026 — 433 players43312 November 202614 November 2026
50 measurements spanning 2 days, net -214. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 269–938 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 50
Measured (UTC)PlayersChange
14 Nov 2026, 23:50433-72
14 Nov 2026, 22:50505-72
14 Nov 2026, 21:50577-91
14 Nov 2026, 20:50668+15
14 Nov 2026, 19:50653-50
14 Nov 2026, 18:50703-78
14 Nov 2026, 17:50781+39
14 Nov 2026, 16:50742+86
14 Nov 2026, 15:50656-62
14 Nov 2026, 14:50718-51
14 Nov 2026, 13:50769+25
14 Nov 2026, 12:50744+41
14 Nov 2026, 11:50703+64
14 Nov 2026, 10:50639+74
14 Nov 2026, 09:50565+3
14 Nov 2026, 08:50562+17
14 Nov 2026, 07:50545+18
14 Nov 2026, 06:50527-31
14 Nov 2026, 05:50558+18
14 Nov 2026, 04:50540first reading

Concurrent players at each of our measurements (insert-on-change).

Content maturity (Roblox’s label)

MinimalMinimum age 0

Descriptors: Suitable for everyone

As returned by Roblox on 12 November 2026. This is Roblox’s label for the experience, not a rating by this register.

All games by Roblox maturity label →

Monetization — game passes

Blackhole Training Zone
999 R$
Obsidian Training Zone
499 R$
2x Wins
199 R$
Frost Training Zone
199 R$
Auto Rebirth
99 R$
Amethyst Training Zone
99 R$
2x Damage
99 R$
Starter Pack
79 R$
Auto Wins
19 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

777877.512 November 2026 — 77 % liked12 November 2026 — 77 % liked13 November 2026 — 77 % liked13 November 2026 — 77 % liked13 November 2026 — 77 % liked13 November 2026 — 77 % liked13 November 2026 — 77 % liked13 November 2026 — 77 % liked13 November 2026 — 77 % liked13 November 2026 — 77 % liked13 November 2026 — 77 % liked13 November 2026 — 77 % liked13 November 2026 — 77 % liked13 November 2026 — 77 % liked13 November 2026 — 77 % liked13 November 2026 — 77 % liked13 November 2026 — 77 % liked13 November 2026 — 77 % liked13 November 2026 — 77 % liked13 November 2026 — 77 % liked13 November 2026 — 77 % liked13 November 2026 — 77 % liked13 November 2026 — 77 % liked13 November 2026 — 77 % liked13 November 2026 — 77 % liked13 November 2026 — 78 % liked14 November 2026 — 78 % liked14 November 2026 — 78 % liked14 November 2026 — 78 % liked14 November 2026 — 78 % liked14 November 2026 — 78 % liked14 November 2026 — 78 % liked14 November 2026 — 78 % liked14 November 2026 — 78 % liked14 November 2026 — 77 % liked14 November 2026 — 77 % liked14 November 2026 — 77 % liked14 November 2026 — 77 % liked14 November 2026 — 77 % liked14 November 2026 — 77 % liked14 November 2026 — 77 % liked14 November 2026 — 77 % liked14 November 2026 — 77 % liked14 November 2026 — 77 % liked14 November 2026 — 77 % liked14 November 2026 — 77 % liked14 November 2026 — 77 % liked14 November 2026 — 78 % liked14 November 2026 — 78 % liked14 November 2026 — 78 % liked12 November 202614 November 2026
50 measurements spanning 2 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 77–78 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 50
Measured (UTC)% likedChange
14 Nov 2026, 23:5078no change
14 Nov 2026, 22:5078no change
14 Nov 2026, 21:5078+1
14 Nov 2026, 20:5077no change
14 Nov 2026, 19:5077no change
14 Nov 2026, 18:5077no change
14 Nov 2026, 17:5077no change
14 Nov 2026, 16:5077no change
14 Nov 2026, 15:5077no change
14 Nov 2026, 14:5077no change
14 Nov 2026, 13:5077no change
14 Nov 2026, 12:5077no change
14 Nov 2026, 11:5077no change
14 Nov 2026, 10:5077no change
14 Nov 2026, 09:5077no change
14 Nov 2026, 08:5077-1
14 Nov 2026, 07:5078no change
14 Nov 2026, 06:5078no change
14 Nov 2026, 05:5078no change
14 Nov 2026, 04:5078first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.