Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Ragdoll Sword Battles

Ragdoll Sword Battles

A Roblox experience owned by Ragdoll Physics Experiences.

Fighting & PvPENragdoll physicssword combatarena battles

Description (written by the developer; not a statement by this register)

RAGDOLL SWORD BATTLES Swing it like you mean it. Every blade runs on real physics: where you hit, how hard you swing and what they're wearing decide what happens. Cut through armour, take off a limb, or send someone flying off the edge of the arena. - Free-for-all, team battles and wild rounds, with a map vote every match - Longswords, axes, war hammers, the red-hot 1000 Degree Sword and the ultra-rare Colossal Sword - Armour that really stops blades, from leather to full plate - Abilities: Grappling Hook, Pocket Sand, Iron Skin, Puppet Master and more - Bare-knuckle brawling with charged haymakers - 1v1 duel arenas in the lobby - Open crates, level up and unlock tabards and trails - Play on PC, mobile, console and VR Join the group for FREE coins at the lobby pad! Like and favourite to support the game.

Last updated by the developer 23 Oct 2026, 17:20 UTC.

818
playing (measured 23 Oct 2026, 17:50 UTC)
167,284
lifetime visits
78%
liked (728 👍 / 207 👎)
1,007
favourites (6.0 per 1k visits)
17 October 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

13281847520 October 202623 October 2026
73 measurements spanning 3 days, net +598. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 29–921 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 73
Measured (UTC)PlayersChange
23 Oct 2026, 17:50818+57
23 Oct 2026, 16:50761+133
23 Oct 2026, 15:50628+60
23 Oct 2026, 14:50568+177
23 Oct 2026, 13:50391+3
23 Oct 2026, 12:50388+60
23 Oct 2026, 11:50328+73
23 Oct 2026, 10:50255+53
23 Oct 2026, 09:50202-8
23 Oct 2026, 08:50210+59
23 Oct 2026, 07:50151+14
23 Oct 2026, 06:50137-23
23 Oct 2026, 05:50160-43
23 Oct 2026, 04:50203-68
23 Oct 2026, 03:50271-39
23 Oct 2026, 02:50310-42
23 Oct 2026, 01:50352+33
23 Oct 2026, 00:50319+7
22 Oct 2026, 23:50312-2
22 Oct 2026, 22:50314first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

1000° Sword
1,249 R$
2x Coins
349 R$
VIP
250 R$
Skip Spin
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to the Arena · welcome16,032 · 100.0% win
First Blood · progression8,899 · 100.0% win
Watch Your Step · other3,285 · 63.4% win
Brothers in Arms · social3,283 · 61.5% win
Last One Standing · progression2,983 · 55.9% win
Rampage · progression1,922 · 36.4% win
Bare Knuckle · other1,124 · 22.1% win
Honour Duel · other1,108 · 22.7% win
Untouchable · progression401 · 7.2% win
Veteran · progression8 · 0.20% win
Jackpot · collection0 · 0.00% win
Champion · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

778078.57820 October 202623 October 2026
73 measurements spanning 3 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 77–80 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 73
Measured (UTC)% likedChange
23 Oct 2026, 17:5078no change
23 Oct 2026, 16:5078no change
23 Oct 2026, 15:5078no change
23 Oct 2026, 14:5078no change
23 Oct 2026, 13:5078no change
23 Oct 2026, 12:5078no change
23 Oct 2026, 11:5078no change
23 Oct 2026, 10:5078no change
23 Oct 2026, 09:5078no change
23 Oct 2026, 08:5078no change
23 Oct 2026, 07:5078no change
23 Oct 2026, 06:5078no change
23 Oct 2026, 05:5078no change
23 Oct 2026, 04:5078no change
23 Oct 2026, 03:5078no change
23 Oct 2026, 02:5078no change
23 Oct 2026, 01:5078no change
23 Oct 2026, 00:5078no change
22 Oct 2026, 23:5078no change
22 Oct 2026, 22:5078first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.