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Chop and Steal an Egg

Chop and Steal an Egg

A Roblox experience owned by Collect All Eggs.

SimulatorENegg huntingpet collectionresource gathering

Chop and Steal an Egg is a simulator experience created on 2026-10-18. It currently has 5,947 players and 1,755,482 lifetime visits. The game holds a 92% like percentage and 1,087 favorites.

Description (written by the developer; not a statement by this register)

Welcome to CHOP AND STEAL AN EGG! How to Play: 🪓 Chop trees to find hidden eggs! 🥚 Steal the eggs and run back to your base! ⚙️ Shred your eggs for Luck and hatch rare pets! 🏃 Get faster on your treadmill to unlock new areas! 💰 Collect cash from your pets & buy better axes! ❤️ Join the Group and like the game for rewards!

Last updated by the developer 7 Nov 2026, 01:38 UTC.

4,722
playing (measured 7 Nov 2026, 01:50 UTC)
1,919,029
lifetime visits
92%
liked (1,855 👍 / 166 👎)
1,087
favourites (0.6 per 1k visits)
18 October 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

2,4378,0545,245.54,7222 November 20267 November 2026
103 measurements spanning 4 days, net +1,675. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 1,594–8,897 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 103
Measured (UTC)PlayersChange
7 Nov 2026, 01:504,722+389
7 Nov 2026, 00:504,333+924
6 Nov 2026, 23:503,409-59
6 Nov 2026, 22:503,468-37
6 Nov 2026, 21:503,505-298
6 Nov 2026, 20:503,803-789
6 Nov 2026, 19:504,592-595
6 Nov 2026, 18:505,187-366
6 Nov 2026, 17:505,553-245
6 Nov 2026, 16:505,798-149
6 Nov 2026, 15:505,947-718
6 Nov 2026, 14:506,665-1,334
6 Nov 2026, 13:507,999-55
6 Nov 2026, 12:508,054+251
6 Nov 2026, 11:507,803+1,151
6 Nov 2026, 10:506,652+653
6 Nov 2026, 09:505,999+144
6 Nov 2026, 08:505,855-242
6 Nov 2026, 07:506,097+391
6 Nov 2026, 06:505,706first reading

Concurrent players at each of our measurements (insert-on-change).

On the Roblox charts

#81 Up & coming

Growth

7684806 Nov 2026, 17:25 — 84 rank on Up & coming6 Nov 2026, 18:25 — 84 rank on Up & coming6 Nov 2026, 19:25 — 82 rank on Up & coming6 Nov 2026, 20:25 — 79 rank on Up & coming6 Nov 2026, 21:25 — 76 rank on Up & coming6 Nov 2026, 22:25 — 78 rank on Up & coming6 Nov 2026, 23:25 — 77 rank on Up & coming7 Nov 2026, 00:25 — 81 rank on Up & coming7 Nov 2026, 01:25 — 81 rank on Up & coming816 Nov 2026, 17:257 Nov 2026, 01:25
9 measurements taken within a single day, net -3. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 75–85 and does not start at zero.
Measurement log — every rank on Up & coming count we have recorded
Measured (UTC)Rank on Up & comingChange
7 Nov 2026, 01:2581no change
7 Nov 2026, 00:2581+4
6 Nov 2026, 23:2577-1
6 Nov 2026, 22:2578+2
6 Nov 2026, 21:2576-3
6 Nov 2026, 20:2579-3
6 Nov 2026, 19:2582-2
6 Nov 2026, 18:2584no change
6 Nov 2026, 17:2584first reading

Position on Roblox’s up & coming sort over time (global/desktop). Lower is higher up the chart.

Badge funnel

Welcome! · welcome94,546 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

929794.52 November 20267 November 2026
102 measurements spanning 4 days, net -5. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 91–98 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 102
Measured (UTC)% likedChange
7 Nov 2026, 01:5092no change
7 Nov 2026, 00:5092no change
6 Nov 2026, 23:5092no change
6 Nov 2026, 22:5092no change
6 Nov 2026, 21:5092no change
6 Nov 2026, 20:5092no change
6 Nov 2026, 19:5092no change
6 Nov 2026, 18:5092no change
6 Nov 2026, 17:5092no change
6 Nov 2026, 16:5092no change
6 Nov 2026, 15:5092no change
6 Nov 2026, 14:5092no change
6 Nov 2026, 13:5092no change
6 Nov 2026, 12:5092no change
6 Nov 2026, 11:5092no change
6 Nov 2026, 10:5092no change
6 Nov 2026, 09:5092no change
6 Nov 2026, 08:5092no change
6 Nov 2026, 07:5092no change
6 Nov 2026, 06:5092first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.