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[🌸UPDATE 0.5] Anime Girl Dice

[🌸UPDATE 0.5] Anime Girl Dice

A Roblox experience owned by Project RNG..

SimulatorENanimegachaidle

Description (written by the developer; not a statement by this register)

👋 Welcome to Anime Girl Dice! 💵 EARN MONEY EVEN WHILE YOU'RE OFFLINE! How to Play: 🎲 Roll dice to unlock powerful Anime Girls! 🍀 Upgrade your dice and increase your luck! 💥 Build the ultimate Anime Girl army! 🧬 Discover rare Anime Girls and special mutations! ⚔️ Conquer towers and defeat powerful enemies! 🏆 Climb the leaderboards and become the strongest! ✨ Collect the RAREST Anime Girls and show off your collection! 👍 Like the game and join our group for updates, events, and rewards!

Last updated by the developer 29 Oct 2026, 23:05 UTC.

1
playing (measured 4 Nov 2026, 14:15 UTC)
18,705
lifetime visits
76%
liked (47 👍 / 15 👎)
844
favourites (45.1 per 1k visits)
18 October 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
4 Nov 2026, 14:151first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Mega Clover
899 R$
Twin Dice
599 R$
Lucky Clover
399 R$
V.I.P
399 R$
Quick Hands
349 R$
Money Income
349 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

767776.54 November 2026 — 77 % liked14 November 2026 — 76 % liked4 November 202614 November 2026
2 measurements spanning 10 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 76–77 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
14 Nov 2026, 14:1976-1
4 Nov 2026, 14:1677first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.