πΈ Say Cheese! [STORY]
A Roblox experience owned by Mechanical Boy LLC.
SimulatorENnarrativesocial experimentwe become what we behold
πΈ Say Cheese! [STORY] is a simulator experience created on 2026-10-19. It has recorded 6,303,718 lifetime visits and currently has 12,024 players. The title holds 45,842 favorites and maintains a 90% like percentage.
Description (written by the developer; not a statement by this register)
πΈ Say Cheese! You're on camera! You are a journalist hired by "Big Media" to spread chaos and panic throughout the park. Billions must watch the latest news and you have to make sure every person is glued to the screen, no matter the cost. Will you be able to bring yourself to destroy this peaceful society, or will you try to change fate and bring hope to everyone? The choice is yours. π Based off of "We Become What We Behold" by Nicky Case!
Last updated by the developer 31 Oct 2026, 00:13 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 1 Nov 2026, 07:50 | 11,995 | -29 |
| 1 Nov 2026, 06:50 | 12,024 | +437 |
| 1 Nov 2026, 05:50 | 11,587 | -985 |
| 1 Nov 2026, 04:50 | 12,572 | -1,249 |
| 1 Nov 2026, 03:50 | 13,821 | -101 |
| 1 Nov 2026, 02:50 | 13,922 | -166 |
| 1 Nov 2026, 01:50 | 14,088 | +978 |
| 1 Nov 2026, 00:50 | 13,110 | -2,731 |
| 31 Oct 2026, 23:50 | 15,841 | -109 |
| 31 Oct 2026, 22:50 | 15,950 | -1,618 |
| 31 Oct 2026, 21:50 | 17,568 | -2,944 |
| 31 Oct 2026, 20:50 | 20,512 | -1,907 |
| 31 Oct 2026, 19:50 | 22,419 | -720 |
| 31 Oct 2026, 18:50 | 23,139 | -30 |
| 31 Oct 2026, 17:50 | 23,169 | +71 |
| 31 Oct 2026, 16:50 | 23,098 | -133 |
| 31 Oct 2026, 15:50 | 23,231 | -2,491 |
| 31 Oct 2026, 14:50 | 25,722 | +696 |
| 31 Oct 2026, 13:50 | 25,026 | +1,413 |
| 31 Oct 2026, 12:50 | 23,613 | first reading |
Concurrent players at each of our measurements (insert-on-change).
On the Roblox charts
Growth
| Measured (UTC) | Rank on Up & coming | Change |
|---|---|---|
| 1 Nov 2026, 08:25 | 4 | no change |
| 1 Nov 2026, 07:25 | 4 | no change |
| 1 Nov 2026, 06:25 | 4 | no change |
| 1 Nov 2026, 05:25 | 4 | -1 |
| 1 Nov 2026, 04:25 | 5 | no change |
| 1 Nov 2026, 03:25 | 5 | no change |
| 1 Nov 2026, 02:25 | 5 | no change |
| 1 Nov 2026, 01:25 | 5 | +1 |
| 1 Nov 2026, 00:25 | 4 | no change |
| 31 Oct 2026, 23:25 | 4 | +1 |
| 31 Oct 2026, 22:25 | 3 | no change |
| 31 Oct 2026, 21:25 | 3 | no change |
| 31 Oct 2026, 20:25 | 3 | no change |
| 31 Oct 2026, 19:25 | 3 | no change |
| 31 Oct 2026, 18:25 | 3 | +1 |
| 31 Oct 2026, 17:25 | 2 | no change |
| 31 Oct 2026, 16:25 | 2 | no change |
| 31 Oct 2026, 15:25 | 2 | no change |
| 31 Oct 2026, 14:25 | 2 | no change |
| 31 Oct 2026, 13:25 | 2 | first reading |
Position on Robloxβs up & coming sort over time (global/desktop). Lower is higher up the chart.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 1 Nov 2026, 07:50 | 90 | no change |
| 1 Nov 2026, 06:50 | 90 | no change |
| 1 Nov 2026, 05:50 | 90 | no change |
| 1 Nov 2026, 04:50 | 90 | no change |
| 1 Nov 2026, 03:50 | 90 | no change |
| 1 Nov 2026, 02:50 | 90 | no change |
| 1 Nov 2026, 01:50 | 90 | no change |
| 1 Nov 2026, 00:50 | 90 | no change |
| 31 Oct 2026, 23:50 | 90 | no change |
| 31 Oct 2026, 22:50 | 90 | no change |
| 31 Oct 2026, 21:50 | 90 | no change |
| 31 Oct 2026, 20:50 | 90 | no change |
| 31 Oct 2026, 19:50 | 90 | no change |
| 31 Oct 2026, 18:50 | 90 | no change |
| 31 Oct 2026, 17:50 | 90 | no change |
| 31 Oct 2026, 16:50 | 90 | no change |
| 31 Oct 2026, 15:50 | 90 | no change |
| 31 Oct 2026, 14:50 | 90 | no change |
| 31 Oct 2026, 13:50 | 90 | no change |
| 31 Oct 2026, 12:50 | 90 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowdβs goodwill.