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πŸ“Έ Say Cheese! [STORY]

πŸ“Έ Say Cheese! [STORY]

A Roblox experience owned by Mechanical Boy LLC.

SimulatorENnarrativesocial experimentwe become what we behold

πŸ“Έ Say Cheese! [STORY] is a simulator experience created on 2026-10-19. It has recorded 6,303,718 lifetime visits and currently has 12,024 players. The title holds 45,842 favorites and maintains a 90% like percentage.

Description (written by the developer; not a statement by this register)

πŸ“Έ Say Cheese! You're on camera! You are a journalist hired by "Big Media" to spread chaos and panic throughout the park. Billions must watch the latest news and you have to make sure every person is glued to the screen, no matter the cost. Will you be able to bring yourself to destroy this peaceful society, or will you try to change fate and bring hope to everyone? The choice is yours. πŸ“’ Based off of "We Become What We Behold" by Nicky Case!

Last updated by the developer 31 Oct 2026, 00:13 UTC.

11,995
playing (measured 1 Nov 2026, 07:50 UTC)
6,365,661
lifetime visits
90%
liked (17,593 πŸ‘ / 1,933 πŸ‘Ž)
45,842
favourites (7.2 per 1k visits)
19 October 2026
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

11,58725,72218,654.531 Oct 2026, 01:15 β€” 20,081 players31 Oct 2026, 01:50 β€” 19,791 players31 Oct 2026, 02:50 β€” 18,371 players31 Oct 2026, 03:50 β€” 16,153 players31 Oct 2026, 04:50 β€” 13,962 players31 Oct 2026, 05:50 β€” 12,358 players31 Oct 2026, 06:50 β€” 12,073 players31 Oct 2026, 07:50 β€” 12,797 players31 Oct 2026, 08:50 β€” 13,940 players31 Oct 2026, 09:50 β€” 14,531 players31 Oct 2026, 10:50 β€” 17,449 players31 Oct 2026, 11:50 β€” 20,486 players31 Oct 2026, 12:50 β€” 23,613 players31 Oct 2026, 13:50 β€” 25,026 players31 Oct 2026, 14:50 β€” 25,722 players31 Oct 2026, 15:50 β€” 23,231 players31 Oct 2026, 16:50 β€” 23,098 players31 Oct 2026, 17:50 β€” 23,169 players31 Oct 2026, 18:50 β€” 23,139 players31 Oct 2026, 19:50 β€” 22,419 players31 Oct 2026, 20:50 β€” 20,512 players31 Oct 2026, 21:50 β€” 17,568 players31 Oct 2026, 22:50 β€” 15,950 players31 Oct 2026, 23:50 β€” 15,841 players1 Nov 2026, 00:50 β€” 13,110 players1 Nov 2026, 01:50 β€” 14,088 players1 Nov 2026, 02:50 β€” 13,922 players1 Nov 2026, 03:50 β€” 13,821 players1 Nov 2026, 04:50 β€” 12,572 players1 Nov 2026, 05:50 β€” 11,587 players1 Nov 2026, 06:50 β€” 12,024 players1 Nov 2026, 07:50 β€” 11,995 players11,99531 Oct 2026, 01:151 Nov 2026, 07:50
32 measurements spanning 1 day, net -8,086. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between β€” snapshots are recorded only when a count changes, so gaps mean β€œno change observed”, never β€œinterpolated”. The vertical axis spans 9,467–27,842 and does not start at zero.
Measurement log β€” every players count we have recorded, most recent 20 of 32
Measured (UTC)PlayersChange
1 Nov 2026, 07:5011,995-29
1 Nov 2026, 06:5012,024+437
1 Nov 2026, 05:5011,587-985
1 Nov 2026, 04:5012,572-1,249
1 Nov 2026, 03:5013,821-101
1 Nov 2026, 02:5013,922-166
1 Nov 2026, 01:5014,088+978
1 Nov 2026, 00:5013,110-2,731
31 Oct 2026, 23:5015,841-109
31 Oct 2026, 22:5015,950-1,618
31 Oct 2026, 21:5017,568-2,944
31 Oct 2026, 20:5020,512-1,907
31 Oct 2026, 19:5022,419-720
31 Oct 2026, 18:5023,139-30
31 Oct 2026, 17:5023,169+71
31 Oct 2026, 16:5023,098-133
31 Oct 2026, 15:5023,231-2,491
31 Oct 2026, 14:5025,722+696
31 Oct 2026, 13:5025,026+1,413
31 Oct 2026, 12:5023,613first reading

Concurrent players at each of our measurements (insert-on-change).

On the Roblox charts

#4 Up & coming#8 Top trending

Growth

29448428 October 20261 November 2026
99 measurements spanning 4 days, net -81. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between β€” snapshots are recorded only when a count changes, so gaps mean β€œno change observed”, never β€œinterpolated”.
Measurement log β€” every rank on Up & coming count we have recorded, most recent 20 of 99
Measured (UTC)Rank on Up & comingChange
1 Nov 2026, 08:254no change
1 Nov 2026, 07:254no change
1 Nov 2026, 06:254no change
1 Nov 2026, 05:254-1
1 Nov 2026, 04:255no change
1 Nov 2026, 03:255no change
1 Nov 2026, 02:255no change
1 Nov 2026, 01:255+1
1 Nov 2026, 00:254no change
31 Oct 2026, 23:254+1
31 Oct 2026, 22:253no change
31 Oct 2026, 21:253no change
31 Oct 2026, 20:253no change
31 Oct 2026, 19:253no change
31 Oct 2026, 18:253+1
31 Oct 2026, 17:252no change
31 Oct 2026, 16:252no change
31 Oct 2026, 15:252no change
31 Oct 2026, 14:252no change
31 Oct 2026, 13:252first reading

Position on Roblox’s up & coming sort over time (global/desktop). Lower is higher up the chart.

Like ratio over time

Growth

9031 Oct 2026, 01:15 β€” 90 % liked31 Oct 2026, 01:50 β€” 90 % liked31 Oct 2026, 02:50 β€” 90 % liked31 Oct 2026, 03:50 β€” 90 % liked31 Oct 2026, 04:50 β€” 90 % liked31 Oct 2026, 05:50 β€” 90 % liked31 Oct 2026, 06:50 β€” 90 % liked31 Oct 2026, 07:50 β€” 90 % liked31 Oct 2026, 08:50 β€” 90 % liked31 Oct 2026, 09:50 β€” 90 % liked31 Oct 2026, 10:50 β€” 90 % liked31 Oct 2026, 11:50 β€” 90 % liked31 Oct 2026, 12:50 β€” 90 % liked31 Oct 2026, 13:50 β€” 90 % liked31 Oct 2026, 14:50 β€” 90 % liked31 Oct 2026, 15:50 β€” 90 % liked31 Oct 2026, 16:50 β€” 90 % liked31 Oct 2026, 17:50 β€” 90 % liked31 Oct 2026, 18:50 β€” 90 % liked31 Oct 2026, 19:50 β€” 90 % liked31 Oct 2026, 20:50 β€” 90 % liked31 Oct 2026, 21:50 β€” 90 % liked31 Oct 2026, 22:50 β€” 90 % liked31 Oct 2026, 23:50 β€” 90 % liked1 Nov 2026, 00:50 β€” 90 % liked1 Nov 2026, 01:50 β€” 90 % liked1 Nov 2026, 02:50 β€” 90 % liked1 Nov 2026, 03:50 β€” 90 % liked1 Nov 2026, 04:50 β€” 90 % liked1 Nov 2026, 05:50 β€” 90 % liked1 Nov 2026, 06:50 β€” 90 % liked1 Nov 2026, 07:50 β€” 90 % liked31 Oct 2026, 01:151 Nov 2026, 07:50
32 measurements spanning 1 day. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between β€” snapshots are recorded only when a count changes, so gaps mean β€œno change observed”, never β€œinterpolated”. The vertical axis spans 89–91 and does not start at zero.
Measurement log β€” every % liked count we have recorded, most recent 20 of 32
Measured (UTC)% likedChange
1 Nov 2026, 07:5090no change
1 Nov 2026, 06:5090no change
1 Nov 2026, 05:5090no change
1 Nov 2026, 04:5090no change
1 Nov 2026, 03:5090no change
1 Nov 2026, 02:5090no change
1 Nov 2026, 01:5090no change
1 Nov 2026, 00:5090no change
31 Oct 2026, 23:5090no change
31 Oct 2026, 22:5090no change
31 Oct 2026, 21:5090no change
31 Oct 2026, 20:5090no change
31 Oct 2026, 19:5090no change
31 Oct 2026, 18:5090no change
31 Oct 2026, 17:5090no change
31 Oct 2026, 16:5090no change
31 Oct 2026, 15:5090no change
31 Oct 2026, 14:5090no change
31 Oct 2026, 13:5090no change
31 Oct 2026, 12:5090first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.