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🍦Cozy Lucky Scoop Order

🍦Cozy Lucky Scoop Order

A Roblox experience owned by Sakura Game Studios.

TycoonENice cream shoporder packingcozy aesthetic

Cozy Lucky Scoop Order is a tycoon experience created on 2026-10-19. It has recorded 1,898,705 lifetime visits and currently has 4,921 players online. The game holds 2,358 favorites and maintains a 93% like percentage. The description indicates it is in beta, allowing players to scoop surprises, customize shops, and play with up to three friends.

Description (written by the developer; not a statement by this register)

🍭 Welcome to Cozy Lucky Scoops! 💗 🛍️ Scoop colorful surprises, collect products, pack orders & ship them! ✨ Customize your shop & garden 🎁 Discover mini gifts & daily rewards 👥 Play solo or with up to 3 friends 🛠️ We're in BETA! More updates coming! 💌 Share your ideas using the in-game feedback button!

Last updated by the developer 5 Nov 2026, 00:37 UTC.

5,474
playing (measured 5 Nov 2026, 20:50 UTC)
2,084,198
lifetime visits
93%
liked (3,152 👍 / 246 👎)
2,358
favourites (1.1 per 1k visits)
19 October 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

7255,4963,110.55,4742 November 20265 November 2026
86 measurements spanning 4 days, net +4,749. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 9–6,212 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 86
Measured (UTC)PlayersChange
5 Nov 2026, 20:505,474+214
5 Nov 2026, 19:505,260-236
5 Nov 2026, 18:505,496+231
5 Nov 2026, 17:505,265+136
5 Nov 2026, 16:505,129+208
5 Nov 2026, 15:504,921+42
5 Nov 2026, 14:504,879+178
5 Nov 2026, 13:504,701+307
5 Nov 2026, 12:504,394+431
5 Nov 2026, 11:503,963+474
5 Nov 2026, 10:503,489+386
5 Nov 2026, 09:503,103+243
5 Nov 2026, 08:502,860-250
5 Nov 2026, 07:503,110-165
5 Nov 2026, 06:503,275-4
5 Nov 2026, 05:503,279-321
5 Nov 2026, 04:503,600-485
5 Nov 2026, 03:504,085-368
5 Nov 2026, 02:504,453-116
5 Nov 2026, 01:504,569first reading

Concurrent players at each of our measurements (insert-on-change).

On the Roblox charts

#39 Up & coming

Growth

388561.54 Nov 2026, 09:25 — 85 rank on Up & coming4 Nov 2026, 10:25 — 85 rank on Up & coming4 Nov 2026, 11:25 — 85 rank on Up & coming4 Nov 2026, 12:25 — 85 rank on Up & coming4 Nov 2026, 13:25 — 85 rank on Up & coming4 Nov 2026, 14:25 — 85 rank on Up & coming4 Nov 2026, 15:25 — 72 rank on Up & coming4 Nov 2026, 16:25 — 72 rank on Up & coming4 Nov 2026, 17:25 — 72 rank on Up & coming4 Nov 2026, 18:25 — 72 rank on Up & coming4 Nov 2026, 19:25 — 72 rank on Up & coming4 Nov 2026, 20:25 — 72 rank on Up & coming4 Nov 2026, 21:25 — 73 rank on Up & coming4 Nov 2026, 22:25 — 73 rank on Up & coming4 Nov 2026, 23:25 — 73 rank on Up & coming5 Nov 2026, 00:25 — 73 rank on Up & coming5 Nov 2026, 01:25 — 73 rank on Up & coming5 Nov 2026, 02:25 — 73 rank on Up & coming5 Nov 2026, 03:25 — 73 rank on Up & coming5 Nov 2026, 04:25 — 67 rank on Up & coming5 Nov 2026, 05:25 — 67 rank on Up & coming5 Nov 2026, 06:25 — 67 rank on Up & coming5 Nov 2026, 07:25 — 67 rank on Up & coming5 Nov 2026, 08:25 — 67 rank on Up & coming5 Nov 2026, 09:25 — 66 rank on Up & coming5 Nov 2026, 10:25 — 67 rank on Up & coming5 Nov 2026, 11:25 — 48 rank on Up & coming5 Nov 2026, 12:25 — 48 rank on Up & coming5 Nov 2026, 13:25 — 48 rank on Up & coming5 Nov 2026, 14:25 — 47 rank on Up & coming5 Nov 2026, 15:25 — 47 rank on Up & coming5 Nov 2026, 16:25 — 47 rank on Up & coming5 Nov 2026, 17:25 — 47 rank on Up & coming5 Nov 2026, 18:25 — 47 rank on Up & coming5 Nov 2026, 19:25 — 38 rank on Up & coming5 Nov 2026, 20:25 — 39 rank on Up & coming394 Nov 2026, 09:255 Nov 2026, 20:25
36 measurements spanning 1 day, net -46. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 31–92 and does not start at zero.
Measurement log — every rank on Up & coming count we have recorded, most recent 20 of 36
Measured (UTC)Rank on Up & comingChange
5 Nov 2026, 20:2539+1
5 Nov 2026, 19:2538-9
5 Nov 2026, 18:2547no change
5 Nov 2026, 17:2547no change
5 Nov 2026, 16:2547no change
5 Nov 2026, 15:2547no change
5 Nov 2026, 14:2547-1
5 Nov 2026, 13:2548no change
5 Nov 2026, 12:2548no change
5 Nov 2026, 11:2548-19
5 Nov 2026, 10:2567+1
5 Nov 2026, 09:2566-1
5 Nov 2026, 08:2567no change
5 Nov 2026, 07:2567no change
5 Nov 2026, 06:2567no change
5 Nov 2026, 05:2567no change
5 Nov 2026, 04:2567-6
5 Nov 2026, 03:2573no change
5 Nov 2026, 02:2573no change
5 Nov 2026, 01:2573first reading

Position on Roblox’s up & coming sort over time (global/desktop). Lower is higher up the chart.

Monetization — game passes

Robo Helper
349 R$
Shopping Cart
349 R$
1.5x Coins Forever
299 R$
Starter Pack
99 R$
Animated Scoop Set: Glitter
59 R$
Animated Board: Glitter
59 R$
Basket
49 R$
Animated Board: Starry Sky
49 R$
Animated Board: Hearts
49 R$
Halloween Scoop Set: Ghost Pumpkin
39 R$
Animated Scoop Set: Cotton Candy
35 R$
Animated Scoop Set: Rainbow
35 R$
Animated Board: Candy
29 R$
Animated Board: Rainbow
29 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Erste Bestellung · progression35,493 · 47.1% win
Fleißige Hände · progression5,659 · 7.0% win
Stammladen · progression1,219 · 1.3% win
Paketprofi · progression226 · 0.20% win
100 Bestellungen · progression27 · 0.00% win
1000 Bestellungen · progression0 · 0.00% win
Scoop-Legende · progression0 · 0.00% win
Versand-Star · progression0 · 0.00% win
Paketkrone · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9294932 November 20265 November 2026
84 measurements spanning 4 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 92–94 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 84
Measured (UTC)% likedChange
5 Nov 2026, 20:5093no change
5 Nov 2026, 19:5093no change
5 Nov 2026, 18:5093no change
5 Nov 2026, 17:5093no change
5 Nov 2026, 16:5093no change
5 Nov 2026, 15:5093no change
5 Nov 2026, 14:5093no change
5 Nov 2026, 13:5093no change
5 Nov 2026, 12:5093no change
5 Nov 2026, 11:5093no change
5 Nov 2026, 10:5093no change
5 Nov 2026, 08:5093no change
5 Nov 2026, 06:5093no change
5 Nov 2026, 05:5093no change
5 Nov 2026, 04:5093no change
5 Nov 2026, 03:5093no change
5 Nov 2026, 02:5093no change
5 Nov 2026, 01:5093no change
5 Nov 2026, 00:5093no change
4 Nov 2026, 23:5093first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.