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Take Over The World! ⚔️

Take Over The World! ⚔️

A Roblox experience owned by Take Over the World Official.

SimulatorENstrategyconquestwar

Take Over The World! ⚔️ is a simulator experience created on 2026-10-20. It has 1,073,294 lifetime visits and 8,123 favorites. Currently, 1,863 users are playing. The game holds a 91% like percentage. Players select countries to build cities, form alliances, and attack neighbors. Features include space races and superpowers.

Description (written by the developer; not a statement by this register)

🌍 Pick your country and take over the world! ⚔️ 🎮 HOW TO PLAY 👉 Pick a country 🌱 Click land to grow 🏙️ Build cities and factories 💥 Attack your neighbours 👑 Conquer most of the world 🚀 Or launch a rocket and win on the Moon 🌕 🔥 FEATURES 🗺️ World, Europe, Asia, Africa and the Americas 🏛️ Form real empires like Rome 💣 Missiles and bombs 🚢 Warships and sea invasions 🤝 Alliances, peace deals and puppets 🌕 Space race: build a Moon base and plant your flag 🤖 Play solo vs bots or with friends 🔓 Unlock superpowers like the USA and China Take over Europe, take over countries, conquer the world! 📱💻🎮 💡 Inspired by RoFront and Conquer the World WW2 🗺️ Maps from OpenFront

Last updated by the developer 13 Nov 2026, 16:17 UTC.

2,162
playing (measured 15 Nov 2026, 15:50 UTC)
1,378,545
lifetime visits
91%
liked (2,251 👍 / 227 👎)
8,123
favourites (5.9 per 1k visits)
20 October 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

8592,1621,510.514 Nov 2026, 06:45 — 859 players14 Nov 2026, 06:50 — 869 players14 Nov 2026, 07:50 — 989 players14 Nov 2026, 08:50 — 1,606 players14 Nov 2026, 09:50 — 1,707 players14 Nov 2026, 10:50 — 1,679 players14 Nov 2026, 11:50 — 1,927 players14 Nov 2026, 12:50 — 2,020 players14 Nov 2026, 13:50 — 2,108 players14 Nov 2026, 14:50 — 2,068 players14 Nov 2026, 15:50 — 1,881 players14 Nov 2026, 16:50 — 1,917 players14 Nov 2026, 17:50 — 2,004 players14 Nov 2026, 18:50 — 1,933 players14 Nov 2026, 19:50 — 1,863 players14 Nov 2026, 20:50 — 1,748 players14 Nov 2026, 21:50 — 1,539 players14 Nov 2026, 22:50 — 1,416 players14 Nov 2026, 23:50 — 1,607 players15 Nov 2026, 00:50 — 1,356 players15 Nov 2026, 01:50 — 1,284 players15 Nov 2026, 02:50 — 1,202 players15 Nov 2026, 03:50 — 1,128 players15 Nov 2026, 04:50 — 1,053 players15 Nov 2026, 05:50 — 1,129 players15 Nov 2026, 06:50 — 1,256 players15 Nov 2026, 07:50 — 1,508 players15 Nov 2026, 08:50 — 1,676 players15 Nov 2026, 09:50 — 1,869 players15 Nov 2026, 10:50 — 1,917 players15 Nov 2026, 11:50 — 2,008 players15 Nov 2026, 12:50 — 2,099 players15 Nov 2026, 13:50 — 2,154 players15 Nov 2026, 14:50 — 2,073 players15 Nov 2026, 15:50 — 2,162 players14 Nov 2026, 06:4515 Nov 2026, 15:50
35 measurements spanning 1 day, net +1,303. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 664–2,357 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 35
Measured (UTC)PlayersChange
15 Nov 2026, 15:502,162+89
15 Nov 2026, 14:502,073-81
15 Nov 2026, 13:502,154+55
15 Nov 2026, 12:502,099+91
15 Nov 2026, 11:502,008+91
15 Nov 2026, 10:501,917+48
15 Nov 2026, 09:501,869+193
15 Nov 2026, 08:501,676+168
15 Nov 2026, 07:501,508+252
15 Nov 2026, 06:501,256+127
15 Nov 2026, 05:501,129+76
15 Nov 2026, 04:501,053-75
15 Nov 2026, 03:501,128-74
15 Nov 2026, 02:501,202-82
15 Nov 2026, 01:501,284-72
15 Nov 2026, 00:501,356-251
14 Nov 2026, 23:501,607+191
14 Nov 2026, 22:501,416-123
14 Nov 2026, 21:501,539-209
14 Nov 2026, 20:501,748first reading

Concurrent players at each of our measurements (insert-on-change).

Content maturity (Roblox’s label)

MinimalMinimum age 0

Descriptors: Suitable for everyone

As returned by Roblox on 14 November 2026. This is Roblox’s label for the experience, not a rating by this register.

All games by Roblox maturity label →

Monetization — game passes

VIP
199 R$
2x XP
149 R$
Custom Nation Name
99 R$
Instant Build
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome, Leader! · welcome142,600 · 62.7% win
Annexed! · other94,922 · 42.6% win
Empire Builder! · other54,619 · 24.1% win
One Small Step! · welcome16,842 · 8.1% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

909190.514 Nov 2026, 06:45 — 90 % liked14 Nov 2026, 06:50 — 90 % liked14 Nov 2026, 07:50 — 90 % liked14 Nov 2026, 08:50 — 90 % liked14 Nov 2026, 09:50 — 90 % liked14 Nov 2026, 10:50 — 90 % liked14 Nov 2026, 11:50 — 90 % liked14 Nov 2026, 12:50 — 90 % liked14 Nov 2026, 13:50 — 90 % liked14 Nov 2026, 14:50 — 90 % liked14 Nov 2026, 15:50 — 90 % liked14 Nov 2026, 16:50 — 90 % liked14 Nov 2026, 17:50 — 91 % liked14 Nov 2026, 18:50 — 91 % liked14 Nov 2026, 19:50 — 91 % liked14 Nov 2026, 20:50 — 91 % liked14 Nov 2026, 21:50 — 91 % liked14 Nov 2026, 22:50 — 91 % liked14 Nov 2026, 23:50 — 91 % liked15 Nov 2026, 00:50 — 91 % liked15 Nov 2026, 01:50 — 91 % liked15 Nov 2026, 02:50 — 91 % liked15 Nov 2026, 03:50 — 91 % liked15 Nov 2026, 04:50 — 91 % liked15 Nov 2026, 05:50 — 91 % liked15 Nov 2026, 06:50 — 91 % liked15 Nov 2026, 07:50 — 91 % liked15 Nov 2026, 08:50 — 91 % liked15 Nov 2026, 09:50 — 91 % liked15 Nov 2026, 10:50 — 91 % liked15 Nov 2026, 11:50 — 91 % liked15 Nov 2026, 12:50 — 91 % liked15 Nov 2026, 13:50 — 91 % liked15 Nov 2026, 14:50 — 91 % liked15 Nov 2026, 15:50 — 91 % liked14 Nov 2026, 06:4515 Nov 2026, 15:50
35 measurements spanning 1 day, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 90–91 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 35
Measured (UTC)% likedChange
15 Nov 2026, 15:5091no change
15 Nov 2026, 14:5091no change
15 Nov 2026, 13:5091no change
15 Nov 2026, 12:5091no change
15 Nov 2026, 11:5091no change
15 Nov 2026, 10:5091no change
15 Nov 2026, 09:5091no change
15 Nov 2026, 08:5091no change
15 Nov 2026, 07:5091no change
15 Nov 2026, 06:5091no change
15 Nov 2026, 05:5091no change
15 Nov 2026, 04:5091no change
15 Nov 2026, 03:5091no change
15 Nov 2026, 02:5091no change
15 Nov 2026, 01:5091no change
15 Nov 2026, 00:5091no change
14 Nov 2026, 23:5091no change
14 Nov 2026, 22:5091no change
14 Nov 2026, 21:5091no change
14 Nov 2026, 20:5091first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.