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Unstable SMP FFA [MINECRAFT PVP!]

Unstable SMP FFA [MINECRAFT PVP!]

A Roblox experience owned by [IS] Insomnia Studios.

Fighting & PvPENminecraft-simulatorffaunstable-universe-ip

Unstable SMP FFA [MINECRAFT PVP!] is a fighting-pvp experience created on 2026-10-21. It currently has 12,156 players and 5,326,047 lifetime visits. The game holds 5,530 favorites and an 87% like percentage.

Description (written by the developer; not a statement by this register)

An Unstable SMP simulator where you play as the actual characters from the Unstable Universe, with real Minecraft Java 1.21.11 combat. ⚔️ FREE FOR ALL Spawn as a character with their real gear and trims. Spear lunges, mace smashes, elytra and rockets, wind charges, pearls, tridents and TNT cart PvP, all like Java 1.21.11. Plus Duels, a Practice Dummy and Juggernaut Events. 🛡️ SIMULATOR Take on the armies of the Unstable SMP, from NULL and The Law to Cindercrest and the Kingdom of Unstable. Play solo or with a party of up to 10, against up to 100 soldiers that fight back and heal. 🗺️ THREE ARENAS Northern Council, MinuteTech's End Base and FlameFrags & Wemmbu's 2v1000, swapping every 15 minutes. 👤 PLAY AS 28 characters, like Wemmbu, ParrotX2, SpokeIsHere, FlameFrags and ManePear, or unlock The Wraith to play invisible. 🎮 PC, phone and controller, with rebindable controls. Not affiliated with or endorsed by Mojang or the Unstable Universe.

Last updated by the developer 10 Nov 2026, 08:00 UTC.

19,902
playing (measured 10 Nov 2026, 12:50 UTC)
5,646,357
lifetime visits
87%
liked (5,858 👍 / 853 👎)
5,530
favourites (1.0 per 1k visits)
21 October 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

9,53322,23815,885.519,9027 November 202610 November 2026
64 measurements spanning 3 days, net +7,814. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 7,627–24,144 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 64
Measured (UTC)PlayersChange
10 Nov 2026, 12:5019,902+2,184
10 Nov 2026, 11:5017,718+1,481
10 Nov 2026, 10:5016,237+1,564
10 Nov 2026, 09:5014,673+1,706
10 Nov 2026, 08:5012,967+811
10 Nov 2026, 07:5012,156+1,260
10 Nov 2026, 06:5010,896+412
10 Nov 2026, 05:5010,484+308
10 Nov 2026, 04:5010,176-331
10 Nov 2026, 03:5010,507-1,078
10 Nov 2026, 02:5011,585-1,375
10 Nov 2026, 01:5012,960-444
10 Nov 2026, 00:5013,404+533
9 Nov 2026, 23:5012,871-291
9 Nov 2026, 22:5013,162-118
9 Nov 2026, 21:5013,280-1,003
9 Nov 2026, 20:5014,283-2,352
9 Nov 2026, 19:5016,635-1,827
9 Nov 2026, 18:5018,462+481
9 Nov 2026, 17:5017,981first reading

Concurrent players at each of our measurements (insert-on-change).

On the Roblox charts

#5 Up & coming#17 Top trending#54 Top playing now

Growth

587465 November 202610 November 2026
113 measurements spanning 5 days, net -81. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every rank on Up & coming count we have recorded, most recent 20 of 113
Measured (UTC)Rank on Up & comingChange
10 Nov 2026, 12:255no change
10 Nov 2026, 11:255no change
10 Nov 2026, 10:255-1
10 Nov 2026, 09:256no change
10 Nov 2026, 08:256+1
10 Nov 2026, 07:255no change
10 Nov 2026, 06:255-1
10 Nov 2026, 05:256+1
10 Nov 2026, 04:255no change
10 Nov 2026, 03:255no change
10 Nov 2026, 02:255no change
10 Nov 2026, 01:255no change
10 Nov 2026, 00:255no change
9 Nov 2026, 23:255no change
9 Nov 2026, 22:255no change
9 Nov 2026, 21:255-1
9 Nov 2026, 20:256-1
9 Nov 2026, 19:257no change
9 Nov 2026, 18:257no change
9 Nov 2026, 17:257first reading

Position on Roblox’s up & coming sort over time (global/desktop). Lower is higher up the chart.

Monetization — game passes

VIP
399 R$
Emotes
149 R$
Custom Kit Creator
149 R$
Custom Name Tag
149 R$
Custom Armor Trims
149 R$
Unlock Deuteragonists
99 R$
Custom Shield
99 R$
Unlock Assassins
99 R$
Custom Skins
99 R$
Custom Death Messages
99 R$
Unlock Antagonists
99 R$
Unlock Tritagonists
99 R$
The Wraith Kit
79 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

878887.57 November 202610 November 2026
64 measurements spanning 3 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 87–88 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 64
Measured (UTC)% likedChange
10 Nov 2026, 12:5087no change
10 Nov 2026, 11:5087no change
10 Nov 2026, 10:5087no change
10 Nov 2026, 09:5087no change
10 Nov 2026, 08:5087no change
10 Nov 2026, 07:5087no change
10 Nov 2026, 06:5087no change
10 Nov 2026, 05:5087no change
10 Nov 2026, 04:5087-1
10 Nov 2026, 03:5088no change
10 Nov 2026, 02:5088no change
10 Nov 2026, 01:5088no change
10 Nov 2026, 00:5088no change
9 Nov 2026, 23:5088no change
9 Nov 2026, 22:5088no change
9 Nov 2026, 21:5088no change
9 Nov 2026, 20:5088no change
9 Nov 2026, 19:5088no change
9 Nov 2026, 18:5088no change
9 Nov 2026, 17:5088first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.