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[DND] RIVALZ MODDED PANELZ!

[DND] RIVALZ MODDED PANELZ!

A Roblox experience owned by Nexlume Studios.

OtherEN

Description (written by the developer; not a statement by this register)

BROO CMON

Last updated by the developer 23 Oct 2026, 01:44 UTC.

1,927
playing (measured 23 Oct 2026, 16:50 UTC)
245,829
lifetime visits
98%
liked (700 👍 / 16 👎)
4,391
favourites (17.9 per 1k visits)
21 October 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

3912,9421,666.522 Oct 2026, 19:00 — 391 players22 Oct 2026, 19:50 — 698 players22 Oct 2026, 20:50 — 1,488 players22 Oct 2026, 21:50 — 2,057 players22 Oct 2026, 22:50 — 2,942 players22 Oct 2026, 23:50 — 2,655 players23 Oct 2026, 00:50 — 2,034 players23 Oct 2026, 01:50 — 1,593 players23 Oct 2026, 02:50 — 1,234 players23 Oct 2026, 03:50 — 828 players23 Oct 2026, 04:50 — 605 players23 Oct 2026, 05:50 — 495 players23 Oct 2026, 06:50 — 446 players23 Oct 2026, 07:50 — 531 players23 Oct 2026, 08:50 — 702 players23 Oct 2026, 09:50 — 867 players23 Oct 2026, 10:50 — 1,256 players23 Oct 2026, 11:50 — 1,508 players23 Oct 2026, 12:50 — 1,416 players23 Oct 2026, 13:50 — 1,577 players23 Oct 2026, 14:50 — 1,756 players23 Oct 2026, 15:50 — 1,866 players23 Oct 2026, 16:50 — 1,927 players1,92722 Oct 2026, 19:0023 Oct 2026, 16:50
23 measurements taken within a single day, net +1,536. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 8–3,325 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 23
Measured (UTC)PlayersChange
23 Oct 2026, 16:501,927+61
23 Oct 2026, 15:501,866+110
23 Oct 2026, 14:501,756+179
23 Oct 2026, 13:501,577+161
23 Oct 2026, 12:501,416-92
23 Oct 2026, 11:501,508+252
23 Oct 2026, 10:501,256+389
23 Oct 2026, 09:50867+165
23 Oct 2026, 08:50702+171
23 Oct 2026, 07:50531+85
23 Oct 2026, 06:50446-49
23 Oct 2026, 05:50495-110
23 Oct 2026, 04:50605-223
23 Oct 2026, 03:50828-406
23 Oct 2026, 02:501,234-359
23 Oct 2026, 01:501,593-441
23 Oct 2026, 00:502,034-621
22 Oct 2026, 23:502,655-287
22 Oct 2026, 22:502,942+885
22 Oct 2026, 21:502,057first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

SHOOTING THROUGH WALL [50% OFF]
249 R$
HACKER PANEL [50% OFF]
199 R$
OP DEVELOPER GUNS [50% OFF]
175 R$
OP ADMIN PANEL [50% OFF]
150 R$
OP AIMBOT [50% OFF]
120 R$
DUEL 2x VOTES
79 R$
VERIFED CHECKMARK [50% OFF]
79 R$
PRIVATE SERVER+ [50% OFF]
59 R$
NO COOLDOWN [50% OFF]
39 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

979897.522 Oct 2026, 19:50 — 97 % liked22 Oct 2026, 20:33 — 97 % liked22 Oct 2026, 20:50 — 97 % liked22 Oct 2026, 21:50 — 97 % liked22 Oct 2026, 22:50 — 97 % liked22 Oct 2026, 23:50 — 97 % liked23 Oct 2026, 00:50 — 97 % liked23 Oct 2026, 01:50 — 97 % liked23 Oct 2026, 02:50 — 98 % liked23 Oct 2026, 03:50 — 97 % liked23 Oct 2026, 04:50 — 97 % liked23 Oct 2026, 05:50 — 97 % liked23 Oct 2026, 06:50 — 97 % liked23 Oct 2026, 07:50 — 97 % liked23 Oct 2026, 08:50 — 97 % liked23 Oct 2026, 09:50 — 97 % liked23 Oct 2026, 10:50 — 98 % liked23 Oct 2026, 11:50 — 98 % liked23 Oct 2026, 12:50 — 98 % liked23 Oct 2026, 13:50 — 98 % liked23 Oct 2026, 14:50 — 98 % liked23 Oct 2026, 15:50 — 98 % liked23 Oct 2026, 16:50 — 98 % liked22 Oct 2026, 19:5023 Oct 2026, 16:50
23 measurements taken within a single day, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 97–98 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 23
Measured (UTC)% likedChange
23 Oct 2026, 16:5098no change
23 Oct 2026, 15:5098no change
23 Oct 2026, 14:5098no change
23 Oct 2026, 13:5098no change
23 Oct 2026, 12:5098no change
23 Oct 2026, 11:5098no change
23 Oct 2026, 10:5098+1
23 Oct 2026, 09:5097no change
23 Oct 2026, 08:5097no change
23 Oct 2026, 07:5097no change
23 Oct 2026, 06:5097no change
23 Oct 2026, 05:5097no change
23 Oct 2026, 04:5097no change
23 Oct 2026, 03:5097-1
23 Oct 2026, 02:5098+1
23 Oct 2026, 01:5097no change
23 Oct 2026, 00:5097no change
22 Oct 2026, 23:5097no change
22 Oct 2026, 22:5097no change
22 Oct 2026, 21:5097first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.