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Become a new employee [Larger store, changed driving, new commute!]

Become a new employee [Larger store, changed driving, new commute!]

A Roblox experience owned by OJO Games.

SimulatorENlife simcareereconomy management

Description (written by the developer; not a statement by this register)

💼 Start your own work life, from your first day at work to your daily life after work! Submit your resume and go through an interview to join the company. Wear your employee badge to handle work tasks, build relationships with colleagues, and challenge yourself to get promoted and negotiate your salary. 🚌 Commute by bus, taxi, or personal car 💻 Different tasks and mini-games for each department 🥩 Lunch and dinners with colleagues 🛒 Grocery shopping at the supermarket and cooking at home 🏠 Decorating my own life with a refrigerator and a wardrobe 📈 Manage your salary and living expenses, and use banks and stocks Will you become a hardworking new employee? Do you value your life after work more? City life filled by your choices, "Become a new employee" We do not generate revenue from songs and music. Paid products are operated as convenience features. If there are any copyright or rights-related issues, or if a rights holder makes a request, the song may be modified or removed without prior notice. ※ This is a version currently under development. Content and systems may change depending on updates.

Last updated by the developer 11 Nov 2026, 03:39 UTC.

77
playing (measured 11 Nov 2026, 04:30 UTC)
26,794
lifetime visits
78%
liked (62 👍 / 18 👎)
317
favourites (11.8 per 1k visits)
22 October 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Nov 2026, 04:3077first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

리버크라운 101동 · 영구 입주권
2,499 R$
리버크라운 104동 · 영구 입주권
2,499 R$
리버크라운 103동 · 영구 입주권
2,499 R$
리버크라운 102동 · 영구 입주권
2,499 R$
센트럴스테이 · 영구 임대수입권
1,499 R$
한빛코너 · 영구 임대수입권
1,399 R$
센트럴 아파트 103동 · 영구 입주권
1,299 R$
센트럴 아파트 101동 · 영구 입주권
1,299 R$
센트럴 아파트 102동 · 영구 입주권
1,299 R$
청연오피스 · 영구 임대수입권
1,199 R$
동림창고 · 영구 임대수입권
1,099 R$
다온빌라 · 영구 임대수입권
999 R$
나래상가 · 영구 임대수입권
799 R$
볼타 VT · 영구 차량
499 R$
강철 체력
459 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

First day of work · welcome1,219 · 46.7% win
Level Up · progression470 · 11.6% win
First Salary · progression331 · 8.2% win
Reliable Senior · progression237 · 13.5% win
Get my car · collection112 · 2.4% win
Consistent salaried worker · other79 · 4.5% win
Team Leader · progression62 · 3.3% win
Buying a house · collection5 · 0.00% win
A cozy home · collection2 · 0.10% win
My Garage · collection1 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.