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Halloween Fight

Halloween Fight

A Roblox experience owned by Elite Ball Knowledge Incorporated.

Halloween Fight is a Roblox experience created on 2026-10-22. The game currently has 675 players online. It has accumulated 509,121 lifetime visits and 299 favorites. The like percentage is 96%. The genre is not specified in the available data.

Last updated by the developer 25 Oct 2026, 20:38 UTC.

0
playing (measured 25 Oct 2026, 21:50 UTC)
510,124
lifetime visits
96%
liked (744 👍 / 27 👎)
299
favourites (0.6 per 1k visits)
22 October 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

02,6281,31423 October 2026 — 282 players23 October 2026 — 270 players23 October 2026 — 246 players23 October 2026 — 361 players23 October 2026 — 448 players23 October 2026 — 418 players23 October 2026 — 253 players23 October 2026 — 217 players23 October 2026 — 192 players24 October 2026 — 199 players24 October 2026 — 200 players24 October 2026 — 212 players24 October 2026 — 187 players24 October 2026 — 170 players24 October 2026 — 210 players24 October 2026 — 292 players24 October 2026 — 319 players24 October 2026 — 357 players24 October 2026 — 424 players24 October 2026 — 373 players24 October 2026 — 429 players24 October 2026 — 510 players24 October 2026 — 550 players24 October 2026 — 828 players24 October 2026 — 1,043 players24 October 2026 — 1,022 players24 October 2026 — 971 players24 October 2026 — 955 players24 October 2026 — 958 players24 October 2026 — 829 players24 October 2026 — 755 players24 October 2026 — 653 players24 October 2026 — 583 players25 October 2026 — 662 players25 October 2026 — 593 players25 October 2026 — 538 players25 October 2026 — 587 players25 October 2026 — 517 players25 October 2026 — 537 players25 October 2026 — 677 players25 October 2026 — 728 players25 October 2026 — 828 players25 October 2026 — 999 players25 October 2026 — 1,072 players25 October 2026 — 1,128 players25 October 2026 — 1,308 players25 October 2026 — 1,504 players25 October 2026 — 1,641 players25 October 2026 — 2,181 players25 October 2026 — 2,351 players25 October 2026 — 2,560 players25 October 2026 — 2,628 players25 October 2026 — 329 players25 October 2026 — 675 players25 October 2026 — 0 players23 October 202625 October 2026
55 measurements spanning 2 days, net -282. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded, most recent 20 of 55
Measured (UTC)PlayersChange
25 Oct 2026, 21:500-675
25 Oct 2026, 20:50675+346
25 Oct 2026, 19:50329-2,299
25 Oct 2026, 18:502,628+68
25 Oct 2026, 17:502,560+209
25 Oct 2026, 16:502,351+170
25 Oct 2026, 15:502,181+540
25 Oct 2026, 14:501,641+137
25 Oct 2026, 13:501,504+196
25 Oct 2026, 12:501,308+180
25 Oct 2026, 11:501,128+56
25 Oct 2026, 10:501,072+73
25 Oct 2026, 09:50999+171
25 Oct 2026, 08:50828+100
25 Oct 2026, 07:50728+51
25 Oct 2026, 06:50677+140
25 Oct 2026, 05:50537+20
25 Oct 2026, 04:50517-70
25 Oct 2026, 03:50587+49
25 Oct 2026, 02:50538first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Hack Panel
199 R$
[OP] Admin Weapons
199 R$
VIP rank
149 R$
Custom sky
99 R$
Skin Changer
99 R$
Unlock all
99 R$
Custom Texure
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

959896.523 October 2026 — 95 % liked23 October 2026 — 96 % liked23 October 2026 — 96 % liked23 October 2026 — 97 % liked23 October 2026 — 96 % liked23 October 2026 — 97 % liked23 October 2026 — 97 % liked23 October 2026 — 97 % liked23 October 2026 — 97 % liked24 October 2026 — 97 % liked24 October 2026 — 97 % liked24 October 2026 — 97 % liked24 October 2026 — 98 % liked24 October 2026 — 97 % liked24 October 2026 — 97 % liked24 October 2026 — 97 % liked24 October 2026 — 97 % liked24 October 2026 — 97 % liked24 October 2026 — 97 % liked24 October 2026 — 97 % liked24 October 2026 — 98 % liked24 October 2026 — 98 % liked24 October 2026 — 98 % liked24 October 2026 — 98 % liked24 October 2026 — 98 % liked24 October 2026 — 98 % liked24 October 2026 — 98 % liked24 October 2026 — 98 % liked24 October 2026 — 98 % liked24 October 2026 — 98 % liked24 October 2026 — 98 % liked24 October 2026 — 98 % liked24 October 2026 — 98 % liked25 October 2026 — 98 % liked25 October 2026 — 98 % liked25 October 2026 — 98 % liked25 October 2026 — 98 % liked25 October 2026 — 98 % liked25 October 2026 — 98 % liked25 October 2026 — 97 % liked25 October 2026 — 97 % liked25 October 2026 — 97 % liked25 October 2026 — 97 % liked25 October 2026 — 97 % liked25 October 2026 — 97 % liked25 October 2026 — 97 % liked25 October 2026 — 97 % liked25 October 2026 — 97 % liked25 October 2026 — 97 % liked25 October 2026 — 96 % liked25 October 2026 — 97 % liked25 October 2026 — 96 % liked25 October 2026 — 96 % liked25 October 2026 — 96 % liked25 October 2026 — 96 % liked9623 October 202625 October 2026
55 measurements spanning 2 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 95–98 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 55
Measured (UTC)% likedChange
25 Oct 2026, 21:5096no change
25 Oct 2026, 20:5096no change
25 Oct 2026, 19:5096no change
25 Oct 2026, 18:5096-1
25 Oct 2026, 17:5097+1
25 Oct 2026, 16:5096-1
25 Oct 2026, 15:5097no change
25 Oct 2026, 14:5097no change
25 Oct 2026, 13:5097no change
25 Oct 2026, 12:5097no change
25 Oct 2026, 11:5097no change
25 Oct 2026, 10:5097no change
25 Oct 2026, 09:5097no change
25 Oct 2026, 08:5097no change
25 Oct 2026, 07:5097no change
25 Oct 2026, 06:5097-1
25 Oct 2026, 05:5098no change
25 Oct 2026, 04:5098no change
25 Oct 2026, 03:5098no change
25 Oct 2026, 02:5098first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.