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[New] Break And Hide The Plane! ✈️

[New] Break And Hide The Plane! ✈️

A Roblox experience owned by Unlicensed Plane Mechanics.

SimulatorENdeconstructionbuildingfirst-person

Description (written by the developer; not a statement by this register)

✈️ A plane just landed on a dirt road, and the Inspector is on his way. Hide it before he gets here! How to Play: 🔨 Pry, saw, smash and grind the plane apart in first person. 🎒 Fill your sack with scrap and carry it to the building going up. 🏡 Every load builds the village: the plane becomes a diner, a windmill, a market and more. 🛠️ Buy better tools in the Gear Shop and upgrade them in the Upgrade Book. 👥 Play solo or squad up with up to 4 friends at the Hangar Yard's start pads. 📦 Earn crates, fit mods to your tools and build new tools from blueprints. 💾 Solo runs save, so you can pick up where you left off. 🎮 Plays on PC, phone, tablet and console.

Last updated by the developer 24 Oct 2026, 03:55 UTC.

54
playing (measured 25 Oct 2026, 15:15 UTC)
6,283
lifetime visits
64%
liked (7 👍 / 4 👎)
37
favourites (5.9 per 1k visits)
23 October 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
25 Oct 2026, 15:1555first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome to the Yard · welcome4,682 · 100.0% win
Sparks Fly · collection1,158 · 71.5% win
Plane? What Plane? · progression746 · 47.2% win
Village Built! · progression712 · 46.0% win
Claws Out · collection87 · 5.5% win
Full Crew · progression34 · 2.5% win
Nothing to See Here · secret8 · 0.00% win
Legendary Find · collection1 · 0.10% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.