[🕸️] Raise a Spider Fighter
A Roblox experience owned by Such Wow Games.
SimulatorENpet collectionanimeidle mechanics
Description (written by the developer; not a statement by this register)
🕸️ Welcome to Raise a Spider Fighter! 🕸️ 🥚 Hatch • 💪 Raise • ⚔️ Battle • 🧬 Fuse • 🧪 Mutate 🚧 BETA: The game is still in beta! Expect bugs and lots of new updates. Report bugs in the group! 🎁 CODE: RELEASE 🪵 Battle on the STICK and climb the duel stages! 🐦 Team up to defeat world BOSSES in the pit! 🐞 Catch bugs in the PIT and sell them for coins! 🔍 Explore the wild and reveal MYSTERY spiders. Will yours be a Secret? 🥚 Hatch eggs to collect rare & exotic spiders! 🧬 Fuse spiders and mutate them into terrifying beasts! ⚡ Unleash anime abilities to annihilate enemies! 🏆 Climb the RANKS in rank battles! 🌟 Rebirth to multiply earnings and unlock new biomes! 💤 OFFLINE: Your spiders lay eggs and work even while you're offline! 👍 Like & ⭐ Favorite for new updates! 👥 Join the group for free perks! 🔔 Follow to catch new codes first!
Last updated by the developer 9 Nov 2026, 13:10 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 9 Nov 2026, 17:50 | 82 | -46 |
| 9 Nov 2026, 16:50 | 128 | -30 |
| 9 Nov 2026, 15:50 | 158 | -108 |
| 9 Nov 2026, 14:50 | 266 | -123 |
| 9 Nov 2026, 13:50 | 389 | -153 |
| 9 Nov 2026, 12:50 | 542 | -124 |
| 9 Nov 2026, 11:50 | 666 | -10 |
| 9 Nov 2026, 10:50 | 676 | +37 |
| 9 Nov 2026, 09:50 | 639 | +123 |
| 9 Nov 2026, 08:50 | 516 | -121 |
| 9 Nov 2026, 07:50 | 637 | +11 |
| 9 Nov 2026, 07:15 | 626 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Content maturity (Roblox’s label)
MildMinimum age 0
Descriptors: Violence (Repeated/Mild)
As returned by Roblox on 10 November 2026. This is Roblox’s label for the experience, not a rating by this register.
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 9 Nov 2026, 17:50 | 94 | no change |
| 9 Nov 2026, 16:50 | 94 | no change |
| 9 Nov 2026, 15:50 | 94 | no change |
| 9 Nov 2026, 14:50 | 94 | no change |
| 9 Nov 2026, 13:50 | 94 | no change |
| 9 Nov 2026, 12:50 | 94 | no change |
| 9 Nov 2026, 11:50 | 94 | no change |
| 9 Nov 2026, 10:50 | 94 | no change |
| 9 Nov 2026, 09:50 | 94 | no change |
| 9 Nov 2026, 08:50 | 94 | no change |
| 9 Nov 2026, 07:50 | 94 | no change |
| 9 Nov 2026, 07:15 | 94 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.