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Pixel Football

Pixel Football

A Roblox experience owned by Sports Pixel.

SportsENfootballpixel art5v5

Description (written by the developer; not a statement by this register)

⚽ 5V5 PIXEL FOOTBALL, FAST PACED AND EASY TO PLAY! ⚽ Pick any open spot and jump straight onto the pitch! 🏟️ Play a full 5v5 with other players or a solo tournament! Time your shot on the power meter for a PERFECT strike 🎯, nutmeg defenders with slick skill moves ✨, bend free kicks into the top corner 🚀 and make last-ditch sliding tackles! 🔥 Your squad is waiting and the whistle is about to blow, so lace up and score the goal everyone will be talking about! 🔥🏆 Plays on PC, mobile and console! 🎮📱

Last updated by the developer 28 Oct 2026, 23:50 UTC.

7
playing (measured 29 Oct 2026, 09:31 UTC)
1,604
lifetime visits
67%
liked (4 👍 / 2 👎)
20
favourites (12.5 per 1k visits)
25 October 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
29 Oct 2026, 09:315first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Dragon Goal FX
249 R$
Golden Boot
199 R$
Mecha Wings
199 R$
Phoenix Goal FX
199 R$
Golden Crown
199 R$
Prism Boots
149 R$
High Voltage Aura
149 R$
Lava Legs
149 R$
Dragon Wings
149 R$
Viking Helmet
149 R$
Rainbow Ribbon Trail
149 R$
Backflip Celebration
99 R$
Robo Legs
99 R$
Halo Aura
99 R$
Comet Trail
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

First Goal · progression436 · 0.00% win
Hat-Trick Hero · other249 · 44.4% win
Ankle Breaker · other182 · 44.4% win
Pixel Champion · progression39 · 0.00% win
Legend Slayer · progression9 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

606763.529 October 2026 — 60 % liked8 November 2026 — 67 % liked29 October 20268 November 2026
2 measurements spanning 10 days, net +7. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 59–68 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
8 Nov 2026, 09:3267+7
29 Oct 2026, 09:3260first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.