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[🔍] Find the Noob

[🔍] Find the Noob

A Roblox experience owned by Suno Studio <3.

AdventureEShidden objectcollectionexploration

Description (written by the developer; not a statement by this register)

🔎 **FIND THE NOOB!** 🟡 UGC gratis. 👀 ¡Prepárate para una aventura llena de secretos y diversión! Explora diferentes mapas, busca noobs escondidos y demuestra que eres un verdadero experto encontrándolos a todos. 🗺️ ✨ **¿Qué te espera?** 🔍 Encuentra noobs ocultos por todo el mapa. 🌎 Explora lugares increíbles y descubre secretos. 🏆 Desbloquea nuevos noobs y completa tu colección. 🧠 Pon a prueba tu observación y explora cada rincón. 👥 ¡Juega con tus amigos y descubre quién encuentra más! 💛 ¿Podrás encontrarlos a todos? 🎮 ¡Entra, explora y comienza tu aventura en **FIND THE NOOB**! 👍 ¡Dale like y favorito al juego para apoyar su desarrollo! *¡Más noobs, más secretos y más diversión!* 🚀

Last updated by the developer 5 Nov 2026, 09:56 UTC.

4
playing (measured 5 Nov 2026, 13:45 UTC)
5,966
lifetime visits
79%
liked (252 👍 / 65 👎)
551
favourites (92.4 per 1k visits)
26 October 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
5 Nov 2026, 13:454first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

UGC Vip
100 R$
MAS COPIAS
50 R$
VIP + 2 UGC
40 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

0 COPIES THE UGC · other0 · 0.00% win
Bienvenido · welcome0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.