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💧 DONT SPLASH Tower

💧 DONT SPLASH Tower

A Roblox experience owned by Kings Of The Towers.

ObbyENtower climbhorror themeobstacle avoidance

Description (written by the developer; not a statement by this register)

👋 Welcome to DONT SPLASH Tower! 💦🏗️ 🧗‍♂️ Climb the tower and try to reach the top... but DON'T TOUCH THE WATER! 🌊 ⚠️ Be careful... IT CAN HEAR THE WATER... 👂👹 👁️ One wrong splash could alert the monster lurking below! 🏆 Can you survive the climb and make it to the top? 👉 Kings Of The Towers – https://www.roblox.com/communities/553001700 💀 The higher you climb, the harder it gets! Dodge obstacles, avoid deadly traps, and whatever you do... DON'T SPLASH! 💦

Last updated by the developer 31 Oct 2026, 10:50 UTC.

52
playing (measured 31 Oct 2026, 11:30 UTC)
50,377
lifetime visits
46%
liked (79 👍 / 94 👎)
7,548
favourites (149.8 per 1k visits)
26 October 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
31 Oct 2026, 11:3034first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Golden Carpet! 🪙
399 R$
[INF] Taser! 💥
299 R$
Infinite Revives
199 R$
Infinite Stamina
159 R$
Double Jump
79 R$
67 Slap!
67 R$
Speed Coil
39 R$
Gravity Coil
39 R$
Slap! 👋
3 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome97,264 · 100.0% win
Dirty Tiles · progression87,945 · 100.0% win
Metal Tiles · progression34,235 · 100.0% win
Broken Tiles · progression23,226 · 76.4% win
Grassy Tiles · progression4,637 · 17.5% win
Scratchy Tiles · progression838 · 3.2% win
Raw Tiles · progression646 · 2.1% win
The End · progression596 · 2.3% win
Secret Zone · secret544 · 2.7% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

414643.531 October 2026 — 41 % liked10 November 2026 — 46 % liked31 October 202610 November 2026
2 measurements spanning 10 days, net +5. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 40–47 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
10 Nov 2026, 11:3146+5
31 Oct 2026, 11:3041first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.