Impact Lab: Extreme Physics!
A Roblox experience owned by LOQualitygamez.
SimulatorENphysicspvpfortress defense
Description (written by the developer; not a statement by this register)
Can your fortress survive the impact? Pick a tank, bunker or building, protect your VIP, and challenge another player in casual PvP. Take turns firing at each other's defenses—every shot can change the battlefield. 💥 Watch projectiles squash, armor bend and explosions tear through structures. 🛡️ Earn coins to upgrade your fortress with stronger armor and extra protection. 🎯 Unlock different rounds and experiment with your aim and power. 🔬 Switch between Normal and Pressure views to examine each impact. 🏆 Take on campaign challenges or test projectiles in the material range. Every defense has a weak point. Find theirs before they find yours. This version has removed "Free-Form Creation"
Last updated by the developer 31 Oct 2026, 19:10 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 31 Oct 2026, 22:50 | 73 | -32 |
| 31 Oct 2026, 21:50 | 105 | +5 |
| 31 Oct 2026, 21:00 | 100 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 31 Oct 2026, 22:50 | 65 | -3 |
| 31 Oct 2026, 21:50 | 68 | +1 |
| 31 Oct 2026, 21:00 | 67 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.