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[🐜] Ant Evolution

[🐜] Ant Evolution

A Roblox experience owned by tiny ants to big ants.

SimulatorENevolutioninsectsrebirth

[🐜] Ant Evolution is a simulator experience created on 2026-10-28. It currently has 27,823 players and 1,861,898 lifetime visits. The game holds 392 favorites and an 88% like percentage.

Description (written by the developer; not a statement by this register)

🥚 Start as a tiny ant egg and evolve into the ULTIMATE ANT! 🐜 🍓 Eat food, seeds and acorns to grow ⚔️ Bite bugs and battle other players 🧬 Roll mutations like wings and fire 🦗 Take down the GIANT MANTIS boss 🔁 Rebirth for permanent power Can you reach the top? 👑

Last updated by the developer 15 Nov 2026, 08:43 UTC.

29,071
playing (measured 15 Nov 2026, 09:50 UTC)
2,373,520
lifetime visits
89%
liked (6,103 👍 / 739 👎)
392
favourites (0.2 per 1k visits)
28 October 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

53029,07114,800.511 November 202615 November 2026
107 measurements spanning 4 days, net +28,298. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded, most recent 20 of 107
Measured (UTC)PlayersChange
15 Nov 2026, 09:5029,071+845
15 Nov 2026, 08:5028,226+486
15 Nov 2026, 07:5027,740+1,099
15 Nov 2026, 06:5026,641+182
15 Nov 2026, 05:5026,459+68
15 Nov 2026, 04:5026,391-774
15 Nov 2026, 03:5027,165-658
15 Nov 2026, 02:5027,823+1,189
15 Nov 2026, 01:5026,634+6,803
15 Nov 2026, 00:5019,831+1,696
14 Nov 2026, 23:5018,135+8
14 Nov 2026, 22:5018,127+3,649
14 Nov 2026, 21:5014,478-916
14 Nov 2026, 20:5015,394-1,237
14 Nov 2026, 19:5016,631-2,161
14 Nov 2026, 18:5018,792-871
14 Nov 2026, 17:5019,663-258
14 Nov 2026, 16:5019,921+1,954
14 Nov 2026, 15:5017,967-2,190
14 Nov 2026, 14:5020,157first reading

Concurrent players at each of our measurements (insert-on-change).

Content maturity (Roblox’s label)

MildMinimum age 0

Descriptors: Violence (Repeated/Mild)

As returned by Roblox on 11 November 2026. This is Roblox’s label for the experience, not a rating by this register.

All games by Roblox maturity label →

On the Roblox charts

#24 Up & coming#52 Top playing now

Growth

249760.514 Nov 2026, 06:25 — 97 rank on Up & coming14 Nov 2026, 07:25 — 96 rank on Up & coming14 Nov 2026, 08:25 — 95 rank on Up & coming14 Nov 2026, 09:25 — 94 rank on Up & coming14 Nov 2026, 10:25 — 91 rank on Up & coming14 Nov 2026, 11:25 — 91 rank on Up & coming14 Nov 2026, 12:25 — 91 rank on Up & coming14 Nov 2026, 13:25 — 93 rank on Up & coming14 Nov 2026, 14:25 — 93 rank on Up & coming14 Nov 2026, 15:25 — 93 rank on Up & coming14 Nov 2026, 16:25 — 93 rank on Up & coming14 Nov 2026, 17:25 — 81 rank on Up & coming14 Nov 2026, 18:25 — 64 rank on Up & coming14 Nov 2026, 19:25 — 62 rank on Up & coming14 Nov 2026, 20:25 — 55 rank on Up & coming14 Nov 2026, 21:25 — 51 rank on Up & coming14 Nov 2026, 22:25 — 49 rank on Up & coming14 Nov 2026, 23:25 — 47 rank on Up & coming15 Nov 2026, 00:25 — 44 rank on Up & coming15 Nov 2026, 01:25 — 43 rank on Up & coming15 Nov 2026, 02:25 — 43 rank on Up & coming15 Nov 2026, 03:25 — 43 rank on Up & coming15 Nov 2026, 04:25 — 35 rank on Up & coming15 Nov 2026, 05:25 — 34 rank on Up & coming15 Nov 2026, 06:25 — 33 rank on Up & coming15 Nov 2026, 07:25 — 31 rank on Up & coming15 Nov 2026, 08:25 — 27 rank on Up & coming15 Nov 2026, 09:25 — 26 rank on Up & coming15 Nov 2026, 10:25 — 24 rank on Up & coming14 Nov 2026, 06:2515 Nov 2026, 10:25
29 measurements spanning 1 day, net -73. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 13–108 and does not start at zero.
Measurement log — every rank on Up & coming count we have recorded, most recent 20 of 29
Measured (UTC)Rank on Up & comingChange
15 Nov 2026, 10:2524-2
15 Nov 2026, 09:2526-1
15 Nov 2026, 08:2527-4
15 Nov 2026, 07:2531-2
15 Nov 2026, 06:2533-1
15 Nov 2026, 05:2534-1
15 Nov 2026, 04:2535-8
15 Nov 2026, 03:2543no change
15 Nov 2026, 02:2543no change
15 Nov 2026, 01:2543-1
15 Nov 2026, 00:2544-3
14 Nov 2026, 23:2547-2
14 Nov 2026, 22:2549-2
14 Nov 2026, 21:2551-4
14 Nov 2026, 20:2555-7
14 Nov 2026, 19:2562-2
14 Nov 2026, 18:2564-17
14 Nov 2026, 17:2581-12
14 Nov 2026, 16:2593no change
14 Nov 2026, 15:2593first reading

Position on Roblox’s up & coming sort over time (global/desktop). Lower is higher up the chart.

Monetization — game passes

Flying Wings
299 R$
+1 Mutation Slot
249 R$
VIP
249 R$
Lucky DNA
199 R$
Keep Power
199 R$
2x DNA
179 R$
Mega Magnet
149 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

728980.511 November 202615 November 2026
107 measurements spanning 4 days, net +16. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 69–92 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 107
Measured (UTC)% likedChange
15 Nov 2026, 09:5089no change
15 Nov 2026, 08:5089no change
15 Nov 2026, 07:5089no change
15 Nov 2026, 06:5089no change
15 Nov 2026, 05:5089+1
15 Nov 2026, 04:5088no change
15 Nov 2026, 03:5088no change
15 Nov 2026, 02:5088no change
15 Nov 2026, 01:5088no change
15 Nov 2026, 00:5088no change
14 Nov 2026, 23:5088no change
14 Nov 2026, 22:5088+1
14 Nov 2026, 21:5087no change
14 Nov 2026, 20:5087no change
14 Nov 2026, 19:5087no change
14 Nov 2026, 18:5087no change
14 Nov 2026, 17:5087no change
14 Nov 2026, 16:5087+1
14 Nov 2026, 15:5086no change
14 Nov 2026, 14:5086first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.