Climb the Creepypasta Tower
A Roblox experience owned by Vandle Studios.
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Description (written by the developer; not a statement by this register)
👁️ Don't trust the creepypastas... keep climbing! 👥 Join a group to increase your chances of survival... ⚠️ Beware... monsters aren't the only thing you need to worry about! 🩸 💀 Avoid traps, evade Creepypastas, and reach the highest point possible. 🟢 Find safe places to rest, but don't be complacent... danger is always nearby. 🔧 Next update: New creepypastas, traps, and challenges. 🏆 Will you be able to reach the top of the tower?
Last updated by the developer 10 Nov 2026, 10:42 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Nov 2026, 11:50 | 374 | +43 |
| 10 Nov 2026, 10:50 | 331 | +33 |
| 10 Nov 2026, 09:50 | 298 | +53 |
| 10 Nov 2026, 08:50 | 245 | -60 |
| 10 Nov 2026, 07:50 | 305 | -91 |
| 10 Nov 2026, 06:50 | 396 | -39 |
| 10 Nov 2026, 05:50 | 435 | -55 |
| 10 Nov 2026, 04:50 | 490 | -88 |
| 10 Nov 2026, 03:50 | 578 | -129 |
| 10 Nov 2026, 02:50 | 707 | +44 |
| 10 Nov 2026, 01:50 | 663 | -2 |
| 10 Nov 2026, 00:50 | 665 | -331 |
| 9 Nov 2026, 23:50 | 996 | +121 |
| 9 Nov 2026, 22:50 | 875 | +30 |
| 9 Nov 2026, 21:50 | 845 | +462 |
| 9 Nov 2026, 20:50 | 383 | no change |
| 9 Nov 2026, 19:50 | 383 | +8 |
| 9 Nov 2026, 18:50 | 375 | +22 |
| 9 Nov 2026, 17:50 | 353 | +14 |
| 9 Nov 2026, 16:50 | 339 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 10 Nov 2026, 11:50 | 68 | no change |
| 10 Nov 2026, 10:50 | 68 | -1 |
| 10 Nov 2026, 09:50 | 69 | no change |
| 10 Nov 2026, 08:50 | 69 | no change |
| 10 Nov 2026, 07:50 | 69 | no change |
| 10 Nov 2026, 06:50 | 69 | -1 |
| 10 Nov 2026, 05:50 | 70 | no change |
| 10 Nov 2026, 04:50 | 70 | no change |
| 10 Nov 2026, 03:50 | 70 | +1 |
| 10 Nov 2026, 02:50 | 69 | no change |
| 10 Nov 2026, 01:50 | 69 | no change |
| 10 Nov 2026, 00:50 | 69 | +1 |
| 9 Nov 2026, 23:50 | 68 | no change |
| 9 Nov 2026, 22:50 | 68 | no change |
| 9 Nov 2026, 21:50 | 68 | no change |
| 9 Nov 2026, 20:50 | 68 | no change |
| 9 Nov 2026, 19:50 | 68 | no change |
| 9 Nov 2026, 18:50 | 68 | no change |
| 9 Nov 2026, 17:50 | 68 | no change |
| 9 Nov 2026, 16:50 | 68 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.