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Risky Heist ๐Ÿ’ฐ

Risky Heist ๐Ÿ’ฐ

A Roblox experience owned by Grand Theft Studs.

SimulatorENheiststealthoffline-earnings

Description (written by the developer; not a statement by this register)

๐Ÿšจ Welcome to Risky Heist! ๐Ÿ’ฐ Break into the building and steal as much Treasure as you can before the POLICE arrive! ๐Ÿš” ๐Ÿšช Break through Doors to reach better Treasure! ๐Ÿ’Ž Steal valuable Treasures before time runs out! ๐Ÿ  Place your Treasures on your Base to earn Cash! ๐Ÿ’ช Unlock better Arms to break Doors faster! โฌ†๏ธ Upgrade and reach even deeper into the building! ๐Ÿšจ The longer you stay, the RISKIER the Heist gets! ๐Ÿ’ค You earn Cash while you're OFFLINE! ๐Ÿ‘ Like the game & join the group!

Last updated by the developer 6 Nov 2026, 13:21 UTC.

96
playing (measured 9 Nov 2026, 03:50 UTC)
126,816
lifetime visits
94%
liked (546 ๐Ÿ‘ / 37 ๐Ÿ‘Ž)
7,361
favourites (58.0 per 1k visits)
29 October 2026
created (per Roblox)

Play on Roblox โ†’

Live players over time

Growth

96565330.58 Nov 2026, 19:00 โ€” 341 players8 Nov 2026, 19:50 โ€” 325 players8 Nov 2026, 20:50 โ€” 309 players8 Nov 2026, 21:50 โ€” 565 players8 Nov 2026, 22:50 โ€” 518 players8 Nov 2026, 23:50 โ€” 287 players9 Nov 2026, 00:50 โ€” 179 players9 Nov 2026, 01:50 โ€” 162 players9 Nov 2026, 02:50 โ€” 150 players9 Nov 2026, 03:50 โ€” 96 players8 Nov 2026, 19:009 Nov 2026, 03:50
10 measurements taken within a single day, net -245. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between โ€” snapshots are recorded only when a count changes, so gaps mean โ€œno change observedโ€, never โ€œinterpolatedโ€. The vertical axis spans 26โ€“635 and does not start at zero.
Measurement log โ€” every players count we have recorded
Measured (UTC)PlayersChange
9 Nov 2026, 03:5096-54
9 Nov 2026, 02:50150-12
9 Nov 2026, 01:50162-17
9 Nov 2026, 00:50179-108
8 Nov 2026, 23:50287-231
8 Nov 2026, 22:50518-47
8 Nov 2026, 21:50565+256
8 Nov 2026, 20:50309-16
8 Nov 2026, 19:50325-16
8 Nov 2026, 19:00341first reading

Concurrent players at each of our measurements (insert-on-change).

Content maturity (Robloxโ€™s label)

MinimalMinimum age 0

Descriptors: Suitable for everyone

As returned by Roblox on 10 November 2026. This is Robloxโ€™s label for the experience, not a rating by this register.

All games by Roblox maturity label โ†’

On the Roblox charts

#88 Up & coming

Growth

84969013 Nov 2026, 21:25 โ€” 96 rank on Up & coming13 Nov 2026, 22:25 โ€” 93 rank on Up & coming13 Nov 2026, 23:25 โ€” 91 rank on Up & coming14 Nov 2026, 00:25 โ€” 92 rank on Up & coming14 Nov 2026, 01:25 โ€” 92 rank on Up & coming14 Nov 2026, 02:25 โ€” 93 rank on Up & coming14 Nov 2026, 03:25 โ€” 93 rank on Up & coming14 Nov 2026, 04:25 โ€” 93 rank on Up & coming14 Nov 2026, 05:25 โ€” 84 rank on Up & coming14 Nov 2026, 06:25 โ€” 84 rank on Up & coming14 Nov 2026, 07:25 โ€” 84 rank on Up & coming14 Nov 2026, 08:25 โ€” 89 rank on Up & coming14 Nov 2026, 09:25 โ€” 88 rank on Up & coming14 Nov 2026, 10:25 โ€” 88 rank on Up & coming14 Nov 2026, 11:25 โ€” 88 rank on Up & coming14 Nov 2026, 12:25 โ€” 88 rank on Up & coming14 Nov 2026, 13:25 โ€” 91 rank on Up & coming14 Nov 2026, 14:25 โ€” 91 rank on Up & coming14 Nov 2026, 15:25 โ€” 91 rank on Up & coming14 Nov 2026, 16:25 โ€” 91 rank on Up & coming14 Nov 2026, 17:25 โ€” 90 rank on Up & coming14 Nov 2026, 18:25 โ€” 91 rank on Up & coming14 Nov 2026, 19:25 โ€” 91 rank on Up & coming14 Nov 2026, 20:25 โ€” 89 rank on Up & coming14 Nov 2026, 21:25 โ€” 90 rank on Up & coming14 Nov 2026, 22:25 โ€” 87 rank on Up & coming14 Nov 2026, 23:25 โ€” 88 rank on Up & coming8813 Nov 2026, 21:2514 Nov 2026, 23:25
27 measurements spanning 1 day, net -8. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between โ€” snapshots are recorded only when a count changes, so gaps mean โ€œno change observedโ€, never โ€œinterpolatedโ€. The vertical axis spans 82โ€“98 and does not start at zero.
Measurement log โ€” every rank on Up & coming count we have recorded, most recent 20 of 27
Measured (UTC)Rank on Up & comingChange
14 Nov 2026, 23:2588+1
14 Nov 2026, 22:2587-3
14 Nov 2026, 21:2590+1
14 Nov 2026, 20:2589-2
14 Nov 2026, 19:2591no change
14 Nov 2026, 18:2591+1
14 Nov 2026, 17:2590-1
14 Nov 2026, 16:2591no change
14 Nov 2026, 15:2591no change
14 Nov 2026, 14:2591no change
14 Nov 2026, 13:2591+3
14 Nov 2026, 12:2588no change
14 Nov 2026, 11:2588no change
14 Nov 2026, 10:2588no change
14 Nov 2026, 09:2588-1
14 Nov 2026, 08:2589+5
14 Nov 2026, 07:2584no change
14 Nov 2026, 06:2584no change
14 Nov 2026, 05:2584-9
14 Nov 2026, 04:2593first reading

Position on Robloxโ€™s up & coming sort over time (global/desktop). Lower is higher up the chart.

Monetization โ€” game passes

VIP
299 R$
x2 Cash
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game arenโ€™t publicly listable.

Like ratio over time

Growth

939493.58 Nov 2026, 19:00 โ€” 93 % liked8 Nov 2026, 19:50 โ€” 93 % liked8 Nov 2026, 20:50 โ€” 93 % liked8 Nov 2026, 21:50 โ€” 93 % liked8 Nov 2026, 22:50 โ€” 94 % liked8 Nov 2026, 23:50 โ€” 93 % liked9 Nov 2026, 00:50 โ€” 93 % liked9 Nov 2026, 01:50 โ€” 94 % liked9 Nov 2026, 02:50 โ€” 94 % liked9 Nov 2026, 03:50 โ€” 94 % liked8 Nov 2026, 19:009 Nov 2026, 03:50
10 measurements taken within a single day, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between โ€” snapshots are recorded only when a count changes, so gaps mean โ€œno change observedโ€, never โ€œinterpolatedโ€. The vertical axis spans 93โ€“94 and does not start at zero.
Measurement log โ€” every % liked count we have recorded
Measured (UTC)% likedChange
9 Nov 2026, 03:5094no change
9 Nov 2026, 02:5094no change
9 Nov 2026, 01:5094+1
9 Nov 2026, 00:5093no change
8 Nov 2026, 23:5093-1
8 Nov 2026, 22:5094+1
8 Nov 2026, 21:5093no change
8 Nov 2026, 20:5093no change
8 Nov 2026, 19:5093no change
8 Nov 2026, 19:0093first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowdโ€™s goodwill.