π KPop Photocard Collection
A Roblox experience owned by Bias Games.
SimulatorENkpopgachacollection
Description (written by the developer; not a statement by this register)
Open packs, pull rare photocards and build the ultimate binder! β¨ HOW TO PLAY π¦ Buy packs from your conveyor β³ Place them and open when ready π Every card earns cash every second β¬οΈ Dupes level up cards; upgrades boost luck & income π Rebirth for permanent boosts! π FEATURES β’ 549 photocards across 61 packs β’ Gold & Rainbow cards β’ FREE Daily Spin + daily rewards β’ Stackable Server Luck β’ Show off your bias at your base β’ Hall of Fame leaderboards β’ Earn cash while offline + no AFK kicks π PERKS β’ Auto Buy & Auto Place/Open passes β’ Roblox Plus: +10% income β’ Join Bias Games + like: +10% luck & cash forever Can you complete every page? π π kpop, photocard, binder, gacha, simulator, KATSEYE, TWICE, BLACKPINK, ITZY, aespa, IVE, LE SSERAFIM, NewJeans, ILLIT, BABYMONSTER, ATEEZ, Stray Kids, SEVENTEEN, BTS, TXT, ENHYPEN, Red Velvet, NMIXX, MEOVV, Hearts2Hearts, CORTIS, Dreamcatcher, Kep1er, KiiiKiii, izna, NEXZ, LOONA, CRAVITY, Jennie, Lisa, RosΓ©, IU, P1Harmony, NCT 127, Jisoo
Last updated by the developer 9 Nov 2026, 02:16 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 9 Nov 2026, 08:30 | 77 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization β game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game arenβt publicly listable.
Badge funnel
How many players have ever earned each badge β a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badgeβs own name and description.