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Climb The Monochrome Tower ☠️

Climb The Monochrome Tower ☠️

A Roblox experience owned by Kings Of The Towers.

ObbyENtower climbobstacle coursedifficulty scaling

Description (written by the developer; not a statement by this register)

👋 Welcome to Climb The Monochrome Tower! 🧗‍♂️ Climb the tower and try to reach the top... 🏆 Be careful... Monochrome has eyes everywhere 👁️ 👉 Kings Of The Towers – https://www.roblox.com/communities/553001700/Kings-Of-The-Towers#!/about ⚠️ The higher you go, the harder it gets. Obstacles, traps, and surprises will test your skills.

Last updated by the developer 31 Oct 2026, 11:28 UTC.

5
playing (measured 31 Oct 2026, 11:30 UTC)
903
lifetime visits
53%
liked (28 👍 / 25 👎)
2,773
favourites (3070.9 per 1k visits)
29 October 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
31 Oct 2026, 11:308first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Bombo Slap
1,500 R$
Black Hole Slap
971 R$
Lightning Slap
479 R$
Golden Carpet! 🪙
399 R$
[INF] Taser! 💥
299 R$
Ice Slap
219 R$
Bubble Slap
144 R$
Spike Slap
97 R$
67 Slap!
67 R$
Poison Slap
67 R$
Gravity Coil
39 R$
Spring Slap
39 R$
Speed Coil
39 R$
Banana Slap
19 R$
Slap! 👋
2 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome23,880 · 100.0% win
Mossy Bricks · other21,234 · 100.0% win
The Backrooms · other12,610 · 100.0% win
Broken Bricks · other8,627 · 63.3% win
Grassy Tiles · other2,776 · 22.6% win
Scratchy Tiles · other1,248 · 6.6% win
Raw Tiles · other847 · 4.4% win
The End · progression520 · 4.0% win
Secret Zone · secret216 · 2.7% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

53676031 October 2026 — 67 % liked10 November 2026 — 53 % liked31 October 202610 November 2026
2 measurements spanning 10 days, net -14. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 51–69 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
10 Nov 2026, 11:3153-14
31 Oct 2026, 11:3067first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.