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Below

Below

A Roblox experience owned by Hollow Hour Studio.

HorrorENco-opunderwatersurvival

Description (written by the developer; not a statement by this register)

🌊 BELOW — co-op underwater horror (1–4 divers) A research team vanished inside a flooded blue hole. You are the recovery crew. Dive into the dark, find what they left behind, and carry it back to the ascent capsule — while something long and pale hunts you through the tunnels. 🔦 Your lamp keeps you alive… and shows it where you are. 🫧 Watch your air. Surface in hidden air pockets. 🧭 Find the artifacts and the exit code painted somewhere in the caves. 🤝 Revive downed teammates before it's too late. 🐍 Disturb what they guard, and more of them wake up. Difficulties: Easy · Medium · Hard · Extreme Best with friends and headphones 🎧 Join Hollow Hour Studio for 2 free Strobe Decoys!

Last updated by the developer 10 Nov 2026, 08:25 UTC.

0
playing (measured 12 Nov 2026, 21:30 UTC)
3,337
lifetime visits
67%
liked (4 👍 / 2 👎)
43
favourites (12.9 per 1k visits)
31 October 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Nov 2026, 21:300first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome to Bay 07 · welcome1,592 · 100.0% win
Into the Blue · progression986 · 33.3% win
Taken · other773 · 33.3% win
Recovered · collection240 · 0.00% win
Lifeline · social187 · 33.3% win
The Abyss · progression91 · 0.00% win
Surfaced · progression42 · 0.00% win
Untouched · progression8 · 0.00% win
Hollow Hour · progression0 · 0.00% win
Deep Diver · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.