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[✨NEW] Shred a Friend 🪚

[✨NEW] Shred a Friend 🪚

A Roblox experience owned by Shredworks Studios.

SimulatorENfriend interactionmachine unlockingpet collection

Description (written by the developer; not a statement by this register)

🧪 Clone your friends... then SHRED them! 🪚 🎲 Roll 40+ elixirs 👯 Clone your friends 💰 Shred them for cash 🏭 Unlock 10 machines 🐾 Hatch pets and hire workers 🔄 Rebirth for huge multipliers 👥 Play with friends for a +25% boost each! ⭐ Like and favorite for updates!

Last updated by the developer 13 Nov 2026, 04:54 UTC.

14
playing (measured 13 Nov 2026, 05:30 UTC)
13,854
lifetime visits
82%
liked (40 👍 / 9 👎)
580
favourites (41.9 per 1k visits)
2 November 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Nov 2026, 05:3012first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2x Shred Speed
299 R$
Triple Hatch
249 R$
2x Mutation Chance
249 R$
2x Luck
199 R$
2x Shiny Chance
199 R$
2x Worker Speed
149 R$
Auto Hatch
149 R$
Auto Collect
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome, Shredder! · welcome2,283 · 34.4% win
First Shred · social2,238 · 34.0% win
Elixir Brewer · progression2,235 · 33.9% win
Reborn I · progression2,087 · 32.2% win
Egg Hatcher · collection2,039 · 29.3% win
Lucky Find · collection966 · 14.0% win
Hired Help · progression863 · 6.7% win
Clone Factory · collection687 · 7.8% win
Reborn II · progression393 · 3.4% win
Godly! · collection0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.