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Ragdoll Frenzy

Ragdoll Frenzy

A Roblox experience owned by JustEvolve.

Sandbox & buildingENragdoll physicsphysics sandboxaction

Description (written by the developer; not a statement by this register)

Realistic ragdoll physics sandbox. Shoot, blast and grab dummies, ride the slow-mo, dodge the train and pull off brutal finishers.

Last updated by the developer 10 Nov 2026, 23:09 UTC.

1,718
playing (measured 11 Nov 2026, 03:50 UTC)
487,771
lifetime visits
91%
liked (699 👍 / 70 👎)
12,896
favourites (26.4 per 1k visits)
3 November 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

8462,0141,4309 Nov 2026, 20:15 — 1,651 players9 Nov 2026, 20:50 — 1,670 players9 Nov 2026, 21:50 — 1,905 players9 Nov 2026, 22:50 — 1,829 players9 Nov 2026, 23:50 — 1,696 players10 Nov 2026, 00:50 — 1,764 players10 Nov 2026, 01:50 — 1,781 players10 Nov 2026, 02:50 — 1,792 players10 Nov 2026, 03:50 — 1,531 players10 Nov 2026, 04:50 — 1,294 players10 Nov 2026, 05:50 — 1,121 players10 Nov 2026, 06:50 — 1,013 players10 Nov 2026, 07:50 — 846 players10 Nov 2026, 08:50 — 903 players10 Nov 2026, 09:50 — 1,076 players10 Nov 2026, 10:50 — 1,177 players10 Nov 2026, 11:50 — 1,529 players10 Nov 2026, 12:50 — 1,807 players10 Nov 2026, 13:50 — 1,801 players10 Nov 2026, 14:50 — 2,014 players10 Nov 2026, 15:50 — 1,809 players10 Nov 2026, 16:50 — 1,708 players10 Nov 2026, 17:50 — 1,644 players10 Nov 2026, 18:50 — 1,635 players10 Nov 2026, 19:50 — 1,733 players10 Nov 2026, 20:50 — 1,758 players10 Nov 2026, 21:50 — 1,792 players10 Nov 2026, 22:50 — 1,823 players10 Nov 2026, 23:50 — 1,941 players11 Nov 2026, 00:50 — 1,725 players11 Nov 2026, 01:50 — 1,684 players11 Nov 2026, 02:50 — 1,834 players11 Nov 2026, 03:50 — 1,718 players1,7189 Nov 2026, 20:1511 Nov 2026, 03:50
33 measurements spanning 1 day, net +67. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 671–2,189 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 33
Measured (UTC)PlayersChange
11 Nov 2026, 03:501,718-116
11 Nov 2026, 02:501,834+150
11 Nov 2026, 01:501,684-41
11 Nov 2026, 00:501,725-216
10 Nov 2026, 23:501,941+118
10 Nov 2026, 22:501,823+31
10 Nov 2026, 21:501,792+34
10 Nov 2026, 20:501,758+25
10 Nov 2026, 19:501,733+98
10 Nov 2026, 18:501,635-9
10 Nov 2026, 17:501,644-64
10 Nov 2026, 16:501,708-101
10 Nov 2026, 15:501,809-205
10 Nov 2026, 14:502,014+213
10 Nov 2026, 13:501,801-6
10 Nov 2026, 12:501,807+278
10 Nov 2026, 11:501,529+352
10 Nov 2026, 10:501,177+101
10 Nov 2026, 09:501,076+173
10 Nov 2026, 08:50903first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Explosive Ammo
249 R$
Poison Pack
200 R$
VIP
199 R$
Heavy Arsenal
79 R$
Explosion Pack
34 R$
Run Speed
29 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

909190.59 Nov 2026, 20:15 — 90 % liked9 Nov 2026, 20:50 — 90 % liked9 Nov 2026, 21:50 — 90 % liked9 Nov 2026, 22:50 — 90 % liked9 Nov 2026, 23:50 — 90 % liked10 Nov 2026, 00:50 — 90 % liked10 Nov 2026, 01:50 — 90 % liked10 Nov 2026, 02:50 — 91 % liked10 Nov 2026, 03:50 — 91 % liked10 Nov 2026, 04:50 — 90 % liked10 Nov 2026, 05:50 — 91 % liked10 Nov 2026, 06:50 — 91 % liked10 Nov 2026, 07:50 — 91 % liked10 Nov 2026, 08:50 — 90 % liked10 Nov 2026, 09:50 — 90 % liked10 Nov 2026, 10:50 — 91 % liked10 Nov 2026, 11:50 — 91 % liked10 Nov 2026, 12:50 — 91 % liked10 Nov 2026, 13:50 — 91 % liked10 Nov 2026, 14:50 — 91 % liked10 Nov 2026, 15:50 — 90 % liked10 Nov 2026, 16:50 — 90 % liked10 Nov 2026, 17:50 — 90 % liked10 Nov 2026, 18:50 — 91 % liked10 Nov 2026, 19:50 — 91 % liked10 Nov 2026, 20:50 — 91 % liked10 Nov 2026, 21:50 — 91 % liked10 Nov 2026, 22:50 — 91 % liked10 Nov 2026, 23:50 — 91 % liked11 Nov 2026, 00:50 — 91 % liked11 Nov 2026, 01:50 — 91 % liked11 Nov 2026, 02:50 — 91 % liked11 Nov 2026, 03:50 — 91 % liked9 Nov 2026, 20:1511 Nov 2026, 03:50
33 measurements spanning 1 day, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 90–91 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 33
Measured (UTC)% likedChange
11 Nov 2026, 03:5091no change
11 Nov 2026, 02:5091no change
11 Nov 2026, 01:5091no change
11 Nov 2026, 00:5091no change
10 Nov 2026, 23:5091no change
10 Nov 2026, 22:5091no change
10 Nov 2026, 21:5091no change
10 Nov 2026, 20:5091no change
10 Nov 2026, 19:5091no change
10 Nov 2026, 18:5091+1
10 Nov 2026, 17:5090no change
10 Nov 2026, 16:5090no change
10 Nov 2026, 15:5090-1
10 Nov 2026, 14:5091no change
10 Nov 2026, 13:5091no change
10 Nov 2026, 12:5091no change
10 Nov 2026, 11:5091no change
10 Nov 2026, 10:5091+1
10 Nov 2026, 09:5090no change
10 Nov 2026, 08:5090first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.