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Control a Ragdoll Together! [1-4 Players]

Control a Ragdoll Together! [1-4 Players]

A Roblox experience owned by Ragdoll Obby Games.

ObbyENco-opragdoll physicsobstacle course

Description (written by the developer; not a statement by this register)

CONTROL ONE PUPPET WITH YOUR FRIENDS 1-4 PLAYER CO-OP OBBY Get one puppet through a dangerous obstacle course in Control a Ragdoll, a 1-4 player co-op obby where you and your friends each control different limbs of the same body. Coordinate every step, swing across monkey bars, climb rock walls and dodge spikes, hammers and falling meteors on the way to the finish. One wrong move from anyone can take the whole puppet down! 🤝 1-4 PLAYER CO-OP play solo or split the limbs with friends 😂 WHOSE FAULT? the game shows exactly whose limb did it 🌋 8 WORLDS from the Plains to the Ember Core 💾 CHECKPOINTS no need to restart from the beginning

Last updated by the developer 13 Nov 2026, 08:44 UTC.

611
playing (measured 13 Nov 2026, 08:50 UTC)
454,266
lifetime visits
96%
liked (2,602 👍 / 119 👎)
2,908
favourites (6.4 per 1k visits)
3 November 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

6111,4131,01212 Nov 2026, 11:45 — 670 players12 Nov 2026, 11:50 — 683 players12 Nov 2026, 12:50 — 926 players12 Nov 2026, 13:50 — 1,361 players12 Nov 2026, 14:50 — 1,413 players12 Nov 2026, 15:50 — 1,357 players12 Nov 2026, 16:50 — 1,372 players12 Nov 2026, 17:50 — 1,332 players12 Nov 2026, 18:50 — 1,316 players12 Nov 2026, 19:50 — 1,326 players12 Nov 2026, 20:50 — 1,186 players12 Nov 2026, 21:50 — 1,130 players12 Nov 2026, 22:50 — 1,106 players12 Nov 2026, 23:50 — 1,061 players13 Nov 2026, 00:50 — 1,237 players13 Nov 2026, 01:50 — 1,286 players13 Nov 2026, 02:50 — 1,232 players13 Nov 2026, 03:50 — 1,005 players13 Nov 2026, 04:50 — 779 players13 Nov 2026, 05:50 — 767 players13 Nov 2026, 06:50 — 657 players13 Nov 2026, 07:50 — 691 players13 Nov 2026, 08:50 — 611 players12 Nov 2026, 11:4513 Nov 2026, 08:50
23 measurements taken within a single day, net -59. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 491–1,533 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 23
Measured (UTC)PlayersChange
13 Nov 2026, 08:50611-80
13 Nov 2026, 07:50691+34
13 Nov 2026, 06:50657-110
13 Nov 2026, 05:50767-12
13 Nov 2026, 04:50779-226
13 Nov 2026, 03:501,005-227
13 Nov 2026, 02:501,232-54
13 Nov 2026, 01:501,286+49
13 Nov 2026, 00:501,237+176
12 Nov 2026, 23:501,061-45
12 Nov 2026, 22:501,106-24
12 Nov 2026, 21:501,130-56
12 Nov 2026, 20:501,186-140
12 Nov 2026, 19:501,326+10
12 Nov 2026, 18:501,316-16
12 Nov 2026, 17:501,332-40
12 Nov 2026, 16:501,372+15
12 Nov 2026, 15:501,357-56
12 Nov 2026, 14:501,413+52
12 Nov 2026, 13:501,361first reading

Concurrent players at each of our measurements (insert-on-change).

Content maturity (Roblox’s label)

MinimalMinimum age 0

Descriptors: Suitable for everyone

As returned by Roblox on 12 November 2026. This is Roblox’s label for the experience, not a rating by this register.

All games by Roblox maturity label →

On the Roblox charts

#97 Up & coming

Growth

689782.512 Nov 2026, 02:25 — 95 rank on Up & coming12 Nov 2026, 03:25 — 95 rank on Up & coming12 Nov 2026, 04:25 — 82 rank on Up & coming12 Nov 2026, 05:25 — 88 rank on Up & coming12 Nov 2026, 06:25 — 87 rank on Up & coming12 Nov 2026, 07:25 — 80 rank on Up & coming12 Nov 2026, 08:25 — 78 rank on Up & coming12 Nov 2026, 09:25 — 78 rank on Up & coming12 Nov 2026, 10:25 — 76 rank on Up & coming12 Nov 2026, 11:25 — 76 rank on Up & coming12 Nov 2026, 12:25 — 76 rank on Up & coming12 Nov 2026, 13:25 — 76 rank on Up & coming12 Nov 2026, 14:25 — 70 rank on Up & coming12 Nov 2026, 15:25 — 68 rank on Up & coming12 Nov 2026, 16:25 — 70 rank on Up & coming12 Nov 2026, 17:25 — 73 rank on Up & coming12 Nov 2026, 18:25 — 76 rank on Up & coming12 Nov 2026, 19:25 — 76 rank on Up & coming12 Nov 2026, 20:25 — 78 rank on Up & coming12 Nov 2026, 21:25 — 80 rank on Up & coming12 Nov 2026, 22:25 — 83 rank on Up & coming12 Nov 2026, 23:25 — 87 rank on Up & coming13 Nov 2026, 00:25 — 88 rank on Up & coming13 Nov 2026, 01:25 — 88 rank on Up & coming13 Nov 2026, 02:25 — 88 rank on Up & coming13 Nov 2026, 03:25 — 88 rank on Up & coming13 Nov 2026, 04:25 — 88 rank on Up & coming13 Nov 2026, 05:25 — 88 rank on Up & coming13 Nov 2026, 06:25 — 96 rank on Up & coming13 Nov 2026, 07:25 — 95 rank on Up & coming13 Nov 2026, 08:25 — 97 rank on Up & coming12 Nov 2026, 02:2513 Nov 2026, 08:25
31 measurements spanning 1 day, net +2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 64–101 and does not start at zero.
Measurement log — every rank on Up & coming count we have recorded, most recent 20 of 31
Measured (UTC)Rank on Up & comingChange
13 Nov 2026, 08:2597+2
13 Nov 2026, 07:2595-1
13 Nov 2026, 06:2596+8
13 Nov 2026, 05:2588no change
13 Nov 2026, 04:2588no change
13 Nov 2026, 03:2588no change
13 Nov 2026, 02:2588no change
13 Nov 2026, 01:2588no change
13 Nov 2026, 00:2588+1
12 Nov 2026, 23:2587+4
12 Nov 2026, 22:2583+3
12 Nov 2026, 21:2580+2
12 Nov 2026, 20:2578+2
12 Nov 2026, 19:2576no change
12 Nov 2026, 18:2576+3
12 Nov 2026, 17:2573+3
12 Nov 2026, 16:2570+2
12 Nov 2026, 15:2568-2
12 Nov 2026, 14:2570-6
12 Nov 2026, 13:2576first reading

Position on Roblox’s up & coming sort over time (global/desktop). Lower is higher up the chart.

Like ratio over time

Growth

959695.512 Nov 2026, 11:50 — 95 % liked12 Nov 2026, 12:50 — 95 % liked12 Nov 2026, 13:50 — 95 % liked12 Nov 2026, 14:50 — 95 % liked12 Nov 2026, 15:22 — 95 % liked12 Nov 2026, 15:50 — 95 % liked12 Nov 2026, 16:50 — 95 % liked12 Nov 2026, 17:50 — 95 % liked12 Nov 2026, 18:50 — 95 % liked12 Nov 2026, 19:50 — 95 % liked12 Nov 2026, 20:50 — 95 % liked12 Nov 2026, 21:50 — 95 % liked12 Nov 2026, 22:50 — 96 % liked12 Nov 2026, 23:50 — 95 % liked13 Nov 2026, 00:50 — 95 % liked13 Nov 2026, 01:50 — 95 % liked13 Nov 2026, 02:50 — 96 % liked13 Nov 2026, 03:50 — 96 % liked13 Nov 2026, 04:50 — 96 % liked13 Nov 2026, 05:50 — 96 % liked13 Nov 2026, 06:50 — 96 % liked13 Nov 2026, 07:50 — 96 % liked13 Nov 2026, 08:50 — 96 % liked12 Nov 2026, 11:5013 Nov 2026, 08:50
23 measurements taken within a single day, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 95–96 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 23
Measured (UTC)% likedChange
13 Nov 2026, 08:5096no change
13 Nov 2026, 07:5096no change
13 Nov 2026, 06:5096no change
13 Nov 2026, 05:5096no change
13 Nov 2026, 04:5096no change
13 Nov 2026, 03:5096no change
13 Nov 2026, 02:5096+1
13 Nov 2026, 01:5095no change
13 Nov 2026, 00:5095no change
12 Nov 2026, 23:5095-1
12 Nov 2026, 22:5096+1
12 Nov 2026, 21:5095no change
12 Nov 2026, 20:5095no change
12 Nov 2026, 19:5095no change
12 Nov 2026, 18:5095no change
12 Nov 2026, 17:5095no change
12 Nov 2026, 16:5095no change
12 Nov 2026, 15:5095no change
12 Nov 2026, 15:2295no change
12 Nov 2026, 14:5095first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.