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[UPD] Survive Your Drawing

[UPD] Survive Your Drawing

A Roblox experience owned by DrawingDerrick.

SurvivalENdrawing mechaniclast one standingcreative chaos

[UPD] Survive Your Drawing is a survival experience created on 2026-11-07. It has accumulated 2,958,311 lifetime visits and currently has 2,890 players. The title holds 2,115 favorites and maintains a 32% like percentage.

Description (written by the developer; not a statement by this register)

✏️ Whatever you draw comes to life... and EVERYONE has to survive it, even you! 😱 🖌️ Grab the brush and draw fast 🦈 It comes to life: sharks, zombies, meteors, or a plane dropping a med kit! 🏃 Run, jump and dodge to stay alive 🏆 Last one standing wins! 🪙 Earn coins, level up and unlock brush skins 👥 Invite your friends and see what they draw!

Last updated by the developer 15 Nov 2026, 01:36 UTC.

2,399
playing (measured 15 Nov 2026, 06:50 UTC)
3,309,777
lifetime visits
34%
liked (198 👍 / 385 👎)
2,115
favourites (0.6 per 1k visits)
7 November 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

6223,3091,965.514 Nov 2026, 09:03 — 2,156 players14 Nov 2026, 09:50 — 1,987 players14 Nov 2026, 10:50 — 2,177 players14 Nov 2026, 11:50 — 2,231 players14 Nov 2026, 12:50 — 2,285 players14 Nov 2026, 13:50 — 2,599 players14 Nov 2026, 14:50 — 2,784 players14 Nov 2026, 15:50 — 3,213 players14 Nov 2026, 16:50 — 3,229 players14 Nov 2026, 17:50 — 3,279 players14 Nov 2026, 18:50 — 3,309 players14 Nov 2026, 19:50 — 3,046 players14 Nov 2026, 20:50 — 2,646 players14 Nov 2026, 21:50 — 2,734 players14 Nov 2026, 22:50 — 2,534 players14 Nov 2026, 23:50 — 622 players15 Nov 2026, 00:50 — 2,890 players15 Nov 2026, 01:50 — 2,782 players15 Nov 2026, 02:50 — 2,822 players15 Nov 2026, 03:50 — 2,671 players15 Nov 2026, 04:50 — 2,696 players15 Nov 2026, 05:50 — 2,473 players15 Nov 2026, 06:50 — 2,399 players2,39914 Nov 2026, 09:0315 Nov 2026, 06:50
23 measurements taken within a single day, net +243. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 219–3,712 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 23
Measured (UTC)PlayersChange
15 Nov 2026, 06:502,399-74
15 Nov 2026, 05:502,473-223
15 Nov 2026, 04:502,696+25
15 Nov 2026, 03:502,671-151
15 Nov 2026, 02:502,822+40
15 Nov 2026, 01:502,782-108
15 Nov 2026, 00:502,890+2,268
14 Nov 2026, 23:50622-1,912
14 Nov 2026, 22:502,534-200
14 Nov 2026, 21:502,734+88
14 Nov 2026, 20:502,646-400
14 Nov 2026, 19:503,046-263
14 Nov 2026, 18:503,309+30
14 Nov 2026, 17:503,279+50
14 Nov 2026, 16:503,229+16
14 Nov 2026, 15:503,213+429
14 Nov 2026, 14:502,784+185
14 Nov 2026, 13:502,599+314
14 Nov 2026, 12:502,285+54
14 Nov 2026, 11:502,231first reading

Concurrent players at each of our measurements (insert-on-change).

Content maturity (Roblox’s label)

MinimalMinimum age 0

Descriptors: Suitable for everyone

As returned by Roblox on 14 November 2026. This is Roblox’s label for the experience, not a rating by this register.

All games by Roblox maturity label →

Monetization — game passes

4x Chance to Draw
399 R$
3x Chance to Draw
299 R$
VIP
299 R$
Extra Life
249 R$
2x Chance to Draw
199 R$
+10s Drawing Time
149 R$
Golden Brush
149 R$
2x Coins
149 R$
Push
99 R$
Starter Pack
99 R$
+5s Drawing Time
99 R$
Win Celebrations
79 R$
Trails
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

293431.514 Nov 2026, 09:03 — 31 % liked14 Nov 2026, 09:50 — 31 % liked14 Nov 2026, 10:50 — 31 % liked14 Nov 2026, 11:50 — 31 % liked14 Nov 2026, 12:50 — 30 % liked14 Nov 2026, 13:50 — 30 % liked14 Nov 2026, 14:50 — 30 % liked14 Nov 2026, 15:50 — 29 % liked14 Nov 2026, 16:50 — 30 % liked14 Nov 2026, 17:50 — 30 % liked14 Nov 2026, 18:50 — 31 % liked14 Nov 2026, 19:50 — 31 % liked14 Nov 2026, 20:50 — 31 % liked14 Nov 2026, 21:50 — 31 % liked14 Nov 2026, 22:50 — 31 % liked14 Nov 2026, 23:50 — 32 % liked15 Nov 2026, 00:50 — 32 % liked15 Nov 2026, 01:50 — 33 % liked15 Nov 2026, 02:50 — 33 % liked15 Nov 2026, 03:50 — 33 % liked15 Nov 2026, 04:50 — 33 % liked15 Nov 2026, 05:50 — 34 % liked15 Nov 2026, 06:50 — 34 % liked14 Nov 2026, 09:0315 Nov 2026, 06:50
23 measurements taken within a single day, net +3. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 28–35 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 23
Measured (UTC)% likedChange
15 Nov 2026, 06:5034no change
15 Nov 2026, 05:5034+1
15 Nov 2026, 04:5033no change
15 Nov 2026, 03:5033no change
15 Nov 2026, 02:5033no change
15 Nov 2026, 01:5033+1
15 Nov 2026, 00:5032no change
14 Nov 2026, 23:5032+1
14 Nov 2026, 22:5031no change
14 Nov 2026, 21:5031no change
14 Nov 2026, 20:5031no change
14 Nov 2026, 19:5031no change
14 Nov 2026, 18:5031+1
14 Nov 2026, 17:5030no change
14 Nov 2026, 16:5030+1
14 Nov 2026, 15:5029-1
14 Nov 2026, 14:5030no change
14 Nov 2026, 13:5030no change
14 Nov 2026, 12:5030-1
14 Nov 2026, 11:5031first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.