[✨ NEW] PokeIdle
A Roblox experience owned by BTKSTUDIO.
SimulatorENpokemonidlecollection
Description (written by the developer; not a statement by this register)
⚔️ Your Pokémon battle ON THEIR OWN… even while you're offline! ⚔️ 🌍 Travel through 9 regions, from Kanto to Paldea 🏆 Beat Gym Leaders, the Elite Four and the Champion: 117 badges to win! 📖 Over 1,100 Pokémon to collect ✨ Hunt Shinies, Mega Evolutions, Gigantamax and Legendaries 🍬 Power up your team with candies and evolve your Pokémon 💤 Your team keeps earning for up to 24h while you're away 🗺️ Every boss has weaknesses: pick the right types to win! 🎉 Weekends: Shiny chance x2! 🎮 AND MORE 🎡 Free daily wheel 🤝 Trades and co-op raids with other players 🏰 Battle Tower, mini-games, expeditions and more! 🎁 CODES BTK2026 👉 100 tokens + 3 XL candies ⭐ Add PokeIdle to your favorites so you never miss an update!
Last updated by the developer 15 Nov 2026, 22:46 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 15 Nov 2026, 22:50 | 217 | -34 |
| 15 Nov 2026, 21:50 | 251 | -26 |
| 15 Nov 2026, 20:50 | 277 | +8 |
| 15 Nov 2026, 19:50 | 269 | -26 |
| 15 Nov 2026, 18:50 | 295 | -14 |
| 15 Nov 2026, 17:50 | 309 | -7 |
| 15 Nov 2026, 16:50 | 316 | -77 |
| 15 Nov 2026, 15:50 | 393 | +45 |
| 15 Nov 2026, 14:50 | 348 | +40 |
| 15 Nov 2026, 13:50 | 308 | +46 |
| 15 Nov 2026, 12:50 | 262 | +56 |
| 15 Nov 2026, 11:50 | 206 | +9 |
| 15 Nov 2026, 10:50 | 197 | -10 |
| 15 Nov 2026, 09:50 | 207 | +14 |
| 15 Nov 2026, 08:50 | 193 | +4 |
| 15 Nov 2026, 07:50 | 189 | -22 |
| 15 Nov 2026, 06:50 | 211 | +12 |
| 15 Nov 2026, 05:50 | 199 | -37 |
| 15 Nov 2026, 04:50 | 236 | -12 |
| 15 Nov 2026, 03:50 | 248 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 15 Nov 2026, 22:50 | 94 | no change |
| 15 Nov 2026, 21:50 | 94 | no change |
| 15 Nov 2026, 20:50 | 94 | no change |
| 15 Nov 2026, 19:50 | 94 | no change |
| 15 Nov 2026, 18:50 | 94 | +1 |
| 15 Nov 2026, 17:50 | 93 | no change |
| 15 Nov 2026, 16:50 | 93 | no change |
| 15 Nov 2026, 15:50 | 93 | -1 |
| 15 Nov 2026, 14:50 | 94 | no change |
| 15 Nov 2026, 13:50 | 94 | no change |
| 15 Nov 2026, 12:50 | 94 | no change |
| 15 Nov 2026, 11:50 | 94 | no change |
| 15 Nov 2026, 10:50 | 94 | no change |
| 15 Nov 2026, 09:50 | 94 | no change |
| 15 Nov 2026, 08:50 | 94 | no change |
| 15 Nov 2026, 07:50 | 94 | no change |
| 15 Nov 2026, 06:50 | 94 | no change |
| 15 Nov 2026, 05:50 | 94 | no change |
| 15 Nov 2026, 04:50 | 94 | no change |
| 15 Nov 2026, 03:50 | 94 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.