Raise a Mei Mei [THANKSGIVING🦃]
A Roblox experience owned by ILUVMEIMEI.
SimulatorENpet simulationmystery narrativeco-op
Description (written by the developer; not a statement by this register)
you just moved into a new house. it came with a cat. her name is mei mei. nobody knows how, but when mei mei is happy money just kind of appears. so feed her, pet her (as much as you want, she pretends to hate it), clean up after her, and spend the cash on MeowNet, the dial-up cat store on your old computer. get her a cardboard box, a roomba she rides around on, a hamster wheel, a disco ball, her own livestream... she also makes demands. a lot of them. do them and she might actually start to trust you. sometimes she poops gold. don't ask. the last owner left letters around the house and there are men in sunglasses parked outside. mei mei might not be from around here. there are 2 endings. play solo or pick up the red phone and bring up to 3 friends over. if you find a bug join group and let me know like... favorite... for more.....
Last updated by the developer 14 Nov 2026, 03:10 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 14 Nov 2026, 04:00 | 95 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.