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Flunkville

Flunkville

A Roblox experience owned by The Pitfall.

RoleplayENtownexplorationclassic-roblox

Flunkville is a roleplay experience created on 2019-03-22. The game has recorded 2,744,498 lifetime visits and holds 56,496 favorites. Current player count is zero. The title maintains a 92% like percentage. No active development is indicated in the provided data.

Description (written by the developer; not a statement by this register)

WARNING: I would not recommend purchasing anything in this game! I am no longer working on it and many things are probably broken, including stats saving! Welcome to Flunkville, the most carefree town around! Here in Flunkville there are many things for you to discover and explore. While visiting, you may even find yourself in unique situations for you to experience. Based off of a classic Roblox game, Flunkville is a breath of fresh air for you to discover. 👍 If you enjoyed playing the game, then leave a thumb up and a favorite as well!

Last updated by the developer 15 Apr 2025, 05:05 UTC.

0
playing (measured 10 Aug 2026, 22:07 UTC)
2,744,498
lifetime visits
92%
liked (15,941 👍 / 1,441 👎)
56,496
favourites (20.6 per 1k visits)
22 March 2019
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 22:070first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

x2 Coins
350 R$
VIP
250 R$
x2 Sprint
150 R$
Vary Oof
75 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to Flunkville · welcome1,423,176 · 0.00% win
Misstep · other563,171 · 100.0% win
Cannonball · other527,871 · 0.00% win
Quicksand · other292,063 · 0.00% win
Slurptastic · other280,245 · 0.00% win
Helium · other259,995 · 0.00% win
Bookcase · other240,638 · 0.00% win
Swinging · other209,264 · 0.00% win
Poked · other196,526 · 0.00% win
Roasted · other176,113 · 0.00% win
Beeware · collection161,792 · 0.00% win
Timber · other148,275 · 0.00% win
Jaws · other146,410 · 0.00% win
Kaboom · other137,833 · 0.00% win
Laundry · other133,915 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.