Currency Tycoon!
A Roblox experience owned by Ty Studio.
TycoonENtycooncurrencysimulation
Currency Tycoon! is a tycoon experience created on 2015-07-08. It has accumulated 5,069,982 lifetime visits and 26,962 favorites. The current player count is zero. The game holds a 45% like percentage. It is categorized under the tycoon genre within the Roblox platform index.
Description (written by the developer; not a statement by this register)
Welcome to currency tycoon! leave a thumbs up if you enjoyed playing! don't forget to favorite and show your friends! --------------------------------------------------------------------------------------------- Join Ty studios for bonuses in all our games! https://www.roblox.com/My/Groups.aspx?gid=3026671 Jailbreak, MeepCity, Robloxian Highschool, Port Decca Pokemon Brick Bronze, Theme Park Tycoon 2, Lumber Tycoon 2, Phantom Forces, Murder Mystery 2, Counter Blox Roblox Offensive, Vehicle Simulator, Work at a Pizza Place, Prison Life, Robloxian Life, Assassin, ROBLOX High School, Superhero Tycoon, RoCitizens, Ninja Training Obby, Fashion Frenzy, Super Hero Tycoon, Zombie Rush, Welcome to Bloxburg, Icebreaker, Apocalypse Rising, Speed Run 4, Natural Disaster Survival, Case Clicker, Kingdom Development Tycoon, The Neighborhood of Robloxia, KAT, Dinosaur Simulator, Animatronic Tycoon, Epic Minigames, The floor is lava, Elemental Battlegrounds, Adopt and Raise a Cute Kid, Proje
Last updated by the developer 25 Jul 2017, 23:48 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 19:31 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 3 Sept 2026, 01:33 | 45 | no change |
| 14 Aug 2026, 01:23 | 45 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.