Don't Press The Button
A Roblox experience owned by Crazy. Studios.
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Don't Press The Button is an obby experience created on 2019-03-25. It has accumulated 662,984,744 lifetime visits and 1,098,422 favorites. Currently, 109 users are playing. The game holds an 80% like percentage. It features 92 stages. The experience is categorized under the obby genre.
Description (written by the developer; not a statement by this register)
💬"You spawn in the middle of nowhere... with a button! Don't press the button though, who knows what can happen..." 📋Current Stage Count: 92 ✨Like & Favourite to help us make updates faster! 🚪Join the Official Group for a Special Tag and a Free Bloxiade! https://www.roblox.com/groups/4721032/Crazy-Studios 🪅Credits: 📝@Lindon55 - Programming 🔨@Yaxxzo - Builder & Designer 🎨@Cupiful - Lead Artist 🎁@Pa_ze - Don't Press The Button Logo
Last updated by the developer 13 May 2026, 18:01 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 22 Aug 2026, 05:50 | 90 | -24 |
| 22 Aug 2026, 04:50 | 114 | -17 |
| 22 Aug 2026, 03:50 | 131 | -18 |
| 22 Aug 2026, 02:50 | 149 | -13 |
| 22 Aug 2026, 01:50 | 162 | +10 |
| 22 Aug 2026, 00:50 | 152 | +3 |
| 21 Aug 2026, 23:50 | 149 | -13 |
| 21 Aug 2026, 22:50 | 162 | +18 |
| 21 Aug 2026, 21:50 | 144 | -5 |
| 21 Aug 2026, 20:54 | 149 | -8 |
| 10 Aug 2026, 15:32 | 157 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 2 Sept 2026, 12:15 | 80 | no change |
| 23 Aug 2026, 12:07 | 80 | no change |
| 22 Aug 2026, 05:50 | 80 | no change |
| 22 Aug 2026, 04:50 | 80 | no change |
| 22 Aug 2026, 03:50 | 80 | no change |
| 22 Aug 2026, 02:50 | 80 | no change |
| 22 Aug 2026, 01:50 | 80 | no change |
| 22 Aug 2026, 00:50 | 80 | no change |
| 21 Aug 2026, 23:50 | 80 | no change |
| 21 Aug 2026, 22:50 | 80 | no change |
| 21 Aug 2026, 21:50 | 80 | no change |
| 21 Aug 2026, 20:54 | 80 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.
Off-platform reach
Most-viewed match: “DON’T PRESS THE BUTTON!! (Roblox)”.
Summed views of the top YouTube videos matching this game’s name — an approximate, name-matched measure of cultural footprint beyond Roblox, not an exact total. Measured 19 Aug 2026, 03:20 UTC.