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Speed Simulator X

Speed Simulator X

A Roblox experience owned by #Tycoon Games.

ObbyENparkourracepet collection

Speed Simulator X is an obby experience created on 2019-03-27. The game has accumulated 45,748,401 lifetime visits and 249,254 favorites. It maintains a 90% like percentage. Currently, zero players are active in the experience.

Description (written by the developer; not a statement by this register)

Speed Simulator X - Collect all the Mini Games Keys To Receive 4 Dominus Pets! - THESE PETS HAVE SPECIAL POWERS! Solve puzzles and quests to obtain all they keys and unlock bonus features Race against Rivals, Collect Coins, Buy Drinks and Become The Fastest Player In Game! Special Event: The Start Of The Adventure: Collect All The Keys For a Special In Speed Simulator Item - 10 Tags: Colorful, Super, Speed, Fun, Obby, Parkour, Race, Run, Victory, Win, Faster, Platformer, Clicker, Colorful, Super, Speed, Fun, Obby, Parkour, Race, Run, Victory, Win, Faster, Platformer, Fly, Space, Ragdoll, Snow, Frost, Winter, Glide, Gliders

Last updated by the developer 4 Nov 2025, 18:53 UTC.

0
playing (measured 10 Aug 2026, 14:50 UTC)
45,748,401
lifetime visits
90%
liked (296,027 👍 / 33,321 👎)
249,223
favourites (5.4 per 1k visits)
27 March 2019
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:500first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

A Statue of You, In game (1-3 day wait)
5,000 R$
UNLIMITED-100X-Energy
2,499 R$
UNLIMITED-50X-Energy
999 R$
UNLIMITED-20X-Energy
699 R$
[UNLIMITED] 10X Energy
499 R$
Music Game Pass
199 R$
Extra Pet Storage
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Thanks For Playing! · welcome12,620,853 · 100.0% win
Green Key! · collection1,686,670 · 0.00% win
Red Key! · collection1,082,308 · 0.00% win
5 Rebirths · progression1,018,355 · 0.00% win
10 Rebirths · progression698,074 · 0.00% win
15 Rebirths · progression564,512 · 0.00% win
20 Rebirths · progression486,030 · 0.00% win
50 Rebirths · progression284,962 · 0.00% win
Yellow Key! · collection233,390 · 0.00% win
Purple Key! · collection180,988 · 0.00% win
100 Rebirths · progression177,024 · 0.00% win
Blue Key! · collection133,712 · 0.00% win
200 Rebirths · progression95,967 · 0.00% win
Orange Key! · collection53,862 · 0.00% win
500 Rebirths · progression47,867 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9023 August 2026 — 90 % liked2 September 2026 — 90 % liked23 August 20262 September 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 89–91 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 14:3490no change
23 Aug 2026, 14:3090first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.