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OCEAN🐙SIMULATOR

OCEAN🐙SIMULATOR

A Roblox experience owned by Chroma Games LLC.

SimulatorENoceanfish collectionboss battles

OCEAN🐙SIMULATOR is a simulator experience created on 2019-03-29. It has accumulated 2,105,277 lifetime visits and 27,959 favorites. The game currently has 0 players online. User engagement metrics show a 61% like percentage. The title focuses on exploration, gear upgrades, and boss battles within the simulator genre.

Description (written by the developer; not a statement by this register)

- EXPLORE AND ADVENTURE - BUY AND UPGRADE GEAR - COLLECT FISH 🐟🦈🐡🐠🐬 and level-up! - CUSTOMIZE THE ULTIMATE BASE - BATTLE BOSSES WITH YOUR FRIENDS

Last updated by the developer 25 Aug 2022, 12:15 UTC.

0
playing (measured 10 Aug 2026, 23:07 UTC)
2,105,277
lifetime visits
61%
liked (5,473 👍 / 3,509 👎)
27,955
favourites (13.3 per 1k visits)
29 March 2019
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 23:071first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Double Blast
499 R$
Quadruple Jump
499 R$
Auto Sell
399 R$
Triple Jump
399 R$
Infinite Storage
399 R$
Auto-Click
299 R$
Sprint
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

6114 August 2026 — 61 % liked24 August 2026 — 61 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 60–62 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 09:0461no change
14 Aug 2026, 09:0361first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.