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[V.0.8.3] Alien: Isolation

[V.0.8.3] Alien: Isolation

A Roblox experience owned by Switched Studios.

HorrorENAlien IPHorrorSurvival

Description (written by the developer; not a statement by this register)

Alien: Isolation is based on the game made by Creative Assembly and SEGA; Alien: Isolation. Be ready to be spooked and be on the edge of your seat for the entire ride! Need help? Stuck on a level? - Try looking around more for something you can pick up or interact with. - We leave these things in the most obvious places! 0.8 is finally here! If you experience bugs, join our disgord and report them! Find a bug or something? Contact LuaSwitch on ROBLOX or Join our Dis

Last updated by the developer 24 May 2026, 06:03 UTC.

0
playing (measured 11 Aug 2026, 06:23 UTC)
405,165
lifetime visits
89%
liked (3,456 👍 / 436 👎)
8,058
favourites (19.9 per 1k visits)
31 March 2019
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 06:230first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Unlimited flashlight battery
250 R$
2x Sprint (NEW)
100 R$
2x Battery (NEW)
75 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Alpha Tester · other264,784 · 100.0% win
Secrets · secret7,006 · 0.00% win
Finished the game! · progression3,529 · 16.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8914 August 2026 — 89 % liked24 August 2026 — 89 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 88–90 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 23:0089no change
14 Aug 2026, 22:4789first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.