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Hands of Death

Hands of Death

A Roblox experience owned by Nightmare Studios.

RacingENfantasyclass-based combatRPG

Hands of Death is a Roblox experience categorized under racing. Created on July 21, 2015, the game has accumulated 1,058,482 lifetime visits. It currently has 4,876 favorites and maintains an 82% like percentage. Zero users are playing the experience at this time.

Description (written by the developer; not a statement by this register)

Take to arms as a warrior and wield a sword against your foes, choose the path of the rogue and defeat your foes from the shadows, or be a wizard and rain down upon your enemies with epic spells. The choice is yours in Hands of Death. Play as any class with multiple save slots! Joining Nightmare Studios gives you a free gold pickaxe and access to rare ore (in Options)!

Last updated by the developer 7 Mar 2021, 15:16 UTC.

0
playing (measured 10 Aug 2026, 16:45 UTC)
1,058,482
lifetime visits
82%
liked (1,892 👍 / 405 👎)
4,876
favourites (4.6 per 1k visits)
21 July 2015
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:450first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Double XP
200 R$
Double Gold
200 R$
Premium Classes Pack
150 R$
Teleport Spells
99 R$
Thick Skin
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to Hands of Death · welcome369,294 · 100.0% win
Level 5 · progression49,013 · 0.00% win
Level 25 · progression16,851 · 0.00% win
Level 50 · progression10,864 · 0.00% win
Level 75 · progression8,564 · 0.00% win
Level 100 · progression6,865 · 0.00% win
Dragonslayer · progression3,973 · 0.00% win
Crystal Cove · other2,136 · 0.00% win
Level 150 · progression1,683 · 0.00% win
Level 200 · progression911 · 0.00% win
Level 250 · progression422 · 0.00% win
Level 300 · progression339 · 0.00% win
Level 350 · progression190 · 0.00% win
Level 400 · progression162 · 0.00% win
Level 450 · progression146 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8214 August 2026 — 82 % liked24 August 2026 — 82 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 81–83 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 15:0682no change
14 Aug 2026, 15:0582first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.