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Nightmare in the Pizzeria 4 [MOBILE]

Nightmare in the Pizzeria 4 [MOBILE]

A Roblox experience owned by Team NitP.

HorrorENFive Nights at Freddy'sHorrorPossession Mechanic

Nightmare in the Pizzeria 4 [MOBILE] is a horror experience created on 2015-07-24. The game has accumulated 3,097,973 lifetime visits and 31,445 favorites. Currently, zero users are playing. The title holds a 79% like percentage. It falls under the horror genre within the Roblox platform index.

Description (written by the developer; not a statement by this register)

REMEMBER TO 👍 THUMBS UP! (made by mightybaseplate & lucas200206) Play as the nightguard(kiddo) and defend yourself from the animatronics that haunt your dreams! Them robots hate lights and double hate doors. In the meantime, if you decide to posses your favorite animal robot, dress him up with alternative skins! You can't possess robots without a little fashion sense. [NOTES] Most box issues have been fixed. If you have any more problems remember to PM mightybaseplate

Last updated by the developer 12 Jun 2018, 19:23 UTC.

0
playing (measured 10 Aug 2026, 19:30 UTC)
3,097,973
lifetime visits
79%
liked (4,955 👍 / 1,298 👎)
31,444
favourites (10.1 per 1k visits)
24 July 2015
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 19:300first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Ability to earn Player Points
15 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

7914 August 2026 — 79 % liked24 August 2026 — 79 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 78–80 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 05:3579no change
14 Aug 2026, 05:3479first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.