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Elevator Automatic Tram System Train Remastered

Elevator Automatic Tram System Train Remastered

A Roblox experience owned by My Elevator City Group.

SimulatorENelevator simulationtram systemremastered

Description (written by the developer; not a statement by this register)

Access Now free --- Server down = update You have to be clear about this: The elevators belong to the owners; only some of them are licensed, i.e., by us. And this game is only a preview game; only the elevators are being tested here, and premium content can be purchased. This game is back; join now! New update ! This game has been unlocked again. --------------------------------------------- You are welcome to join now. https://www.roblox.com/groups/6626929/Kone-by-germany --------------------------------------------- The game can be purchased via With robux access -------------------------------------------- Update successfully completed with a realistic style with new elevators. --------------------------------------------- If you break a Roblox rule, you will be banned from my game. Keyword: Elevators, Automatic, Tram, Lift

Last updated by the developer 11 Aug 2026, 10:45 UTC.

0
playing (measured 12 Aug 2026, 01:50 UTC)
127,680
lifetime visits
54%
liked (125 👍 / 107 👎)
756
favourites (5.9 per 1k visits)
5 April 2019
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 01:500first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP Basic
200 R$
Test
150 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.