VRCafe V2.4
A Roblox experience owned by Brickwood studio's.
Social & hangoutENVRsocializeroleplay
Description (written by the developer; not a statement by this register)
NEW UPDATE V2.11! Make sure to like the game & Put it to your favourite's! ⭐️👍 Join our group to start your journey at VRCafe! https://www.roblox.com/groups/4440052/Brickwood-studios#!/about 📢 VRCafe is a VR & NONVR Game in where you can socialize, roleplay & Chill with friends! Not to mention the big stock of fresh made drinks that we serve! Perhaps some ice cream? Or some Cookie's? We have it all! Want a job? 💬 Make sure to join our application center! https://www.roblox.com/games/5017948842/VRCafe-Application-Center 🔔 Join our server to be able to receive a notification for a new training!
Last updated by the developer 19 Apr 2021, 17:10 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 12 Aug 2026, 18:21 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.