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⚔️Ranked⚔️ Bombox [Alpha]

⚔️Ranked⚔️ Bombox [Alpha]

A Roblox experience owned by Cotto Studios.

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⚔️Ranked⚔️ Bombox [Alpha] is a puzzle experience created on 2019-04-06. It has accumulated 780,858 lifetime visits and 8,063 favorites. The game holds an 82% like percentage. Currently, zero users are playing. The description notes updates including a ranked map, new interface, improved data saving, and new skins. The game is based on Bomberman mechanics.

Description (written by the developer; not a statement by this register)

📢 UPDATE 1.3a 📢 -New ranked map in the space -New interface -Improved the data saving -New skins -And so much more! 📢 UPDATE 1.2a 📢 Now you can play ranked mode! You need a minimum of 10 wins to play this mode, and it can only be played in public servers. Remember that this mode is new, and with the passage of time will have changes to improve it. Bombox is a game based on the famous game Bomberman, but with new modes and mechanics.

Last updated by the developer 13 Jan 2021, 23:28 UTC.

0
playing (measured 10 Aug 2026, 17:18 UTC)
780,858
lifetime visits
82%
liked (1,542 👍 / 332 👎)
8,056
favourites (10.3 per 1k visits)
6 April 2019
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:180first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
500 R$
Extra Money
300 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

8214 August 2026 — 82 % liked3 September 2026 — 82 % liked23 October 2026 — 82 % liked2 November 2026 — 82 % liked14 August 20262 November 2026
4 measurements spanning 80 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 81–83 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Nov 2026, 20:4682no change
23 Oct 2026, 20:4582no change
3 Sept 2026, 19:3482no change
14 Aug 2026, 17:3282first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.